Open Mr-VIT opened 6 years ago
@Mr-VIT interresting,
Do you have steam where I can contact you or something?
Is it confirmed or are they still on it??
@Mr-VIT hello my friend I've been having this problem for 2 years the problem is that even though i bought entirely new pc its still here . My processor is i7 8700k i took a picture from the threads tab in process explorer could u please explain to me what should i do to fix this problem.
Note that i can also feel the slowness and input lag on the desktop as well.
here is the picture: https://imgur.com/a/rJXC7
Please help guys .
@frozendawn
what should i do to fix this problem
wait for CSGO's engine optimization
The problem I described is not the only one. Sound subsystem also has problems. Value snd_mixahead
greatly affects the speed of the game (inconstantly).
@Mr-VIT this will never happen cuz i wrote to valve 2 times and they refuse to admit that there is a problem
@Mr-VIT Hi, what is the best value for snd_mixahead ?
any update on this? this looks similar to the heavy car bug in rocket league where players have this issue but some dont.
@ghost i also think its the same
Any news about this Mr Vit as you know I have the same bug.
Got the same bug
Re-opened the issue and shared to get more attention, thank you for finding out, I always knew that there is Mouse sensitivity instability and client performance instablility also when leaving the game open for about 2hours, microstutters for 1-2seconds randomly and more ingame performance instabilities, credits goes to you aswell.
Gj and yes this is crazy I have this for 16 years now and none have been able to solve it yet. Its so sad I have quite gamming allthough I brought to new gaming pc's. Now I wont buy anymore equipmemt befor is solved. Many people are doing like me cos gaming is just a joke until this is fixed.
PC: i7-7700k (4cores-8threads/(HT on)) + nvidia GTX 970 + win10
At each game start (and sometimes AltTab / map load / change video settings) one randrom of 11 "nvd3dum.dll!QueryOglResource" threads heavy load random logical core
When loaded "nvd3dum.dll!QueryOglResource" thread on same phys.core with one of:
2x heavy loaded "tier0.dll!?ThreadProc@CThread@@KGKPAX@Z" thread
it cause in the game micro-stuttering, big input lag, unstable mouse sensetivity (rawinput On), choppy players animations.
You must set affinity for "nvd3dum.dll!QueryOglResource" threads for execution on the most unloaded core(s) always avoiding phys.core №0 (occupied by main thread)
more info + infographic -> https://i.imgur.com/1ekwF4D.png
I also noticed that now "-threads" default = 4 insted of 3(old value). I think this is a bad idea, because "nvd3dum.dll" fifth.
PS: sorry for my english.