ValveSoftware / csgo-osx-linux

Counter-Strike: Global Offensive
http://counter-strike.net
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[Linux] High mouse sensitivity. #20

Closed vabi closed 8 years ago

vabi commented 10 years ago

I use Logitech MX518 on raw input, the same settings on windows. i have even lowered the mouse sensitivity in-game to 1, it's still too high.

Vash63 commented 10 years ago

I play with extremely low sensitivity even in Windows. Try using the 'sensitivity' command in console, I use 0.4 personally but I have a high DPI mouse. You could also try lowering the DPI on your mouse.

vabi commented 10 years ago

Oh, i didn't know that I can set sensitivity below 1. Thank You really much!

Vash63 commented 10 years ago

No problem. I use 0.7 on Windows and 0.4 on Linux... definitely seems different. Not sure that's really a bug though, probably just differences in the core OS. I do wish they would allow lower sensitivity in the GUI considering no one plays competitively with higher sensitivity...

vabi commented 10 years ago

Yup, so it's not bug, I wasn't just aware of that you can set it below 1. Thank You again :+1:

wareya commented 10 years ago

Note for other players: If you don't/can't use raw input, you might get acceleration from your desktop environment. There's various ways to disable linux DE acceleration on the internet, though.

markubiak commented 10 years ago

Try changing the CS:GO launch options to 'vblank_mode=0 %command%' and then see if sensitivity feels right. I had an fps cap of 60 that was messing with raw mouse input.

seaweeduk commented 10 years ago

Early reports are suggesting the mouse sensitivity in linux is double that of windows. This confirms what I felt yesterday when running it with my old windows sens, (same DPI and polling rate as in windows). I need to do more testing for sure before I can say its definitively exactly double on linux though.

Razor death adder 2013 polling rate and dpi adjusted with - http://bues.ch/cms/hacking/razercfg.html

KaldNL commented 10 years ago

It not only feels more sensitive, but also a bit more "slippery". Even at low sens I find it really hard to line up a shot without it twitching away off target.

I think this is not CS:GO related, but the typical mouse settings most Linux systems have.

markubiak commented 10 years ago

The slippery mouse was my problem as well, folded solved by disabling vsync. Check if you have it on using net_graph 1 in the console

I think this is not CS:GO related, but the typical mouse settings most Linux systems have.

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theGeekPirate commented 10 years ago

@Vabi, since you've solved this issue, please close it.

wareya commented 10 years ago

Ahh, the good ol "Mouse acceleration is framerate dependent" :)

KaldNL commented 10 years ago

@markubiak , it isn't vsync at all. This is also present in other games. It's not slippery as in delayed, but slippery as in too "touchy". I find it much harder compared to Windows to keep the crosshair on something while moving, and I've been using Linux for years. Only Windows gaming I did was with CSGO, which is when I noticed it's weird on Linux.

Hopefully there's some input setting I haven't yet discovered, or hopefully something that can be solved.

markubiak commented 10 years ago

You're probably right, but disabling vsync helped me a lot On Tue, Sep 23, 2014 at 8:04 PM, KaldNL notifications@github.com wrote:@markubiak , it isn't vsync at all. This is also present in other games. It's not slippery as in delayed, but slippery as in too "touchy". I find it much harder compared to Windows to keep the crosshair on something while moving, and I've been using Linux for years. Only Windows gaming I did was with CSGO, which is when I noticed it's weird on Linux.

Hopefully there's some input setting I haven't yet discovered, or hopefully something that can be solved.

—Reply to this email directly or view it on GitHub.

hadiskeini commented 10 years ago

Are you sure this issue is resolved? I can confirm due to tests that mouse sensivity in Linux is twice as high as in Windows. However, using "raw input" on both, shouldn't mouse sensivity be identical?

wareya commented 10 years ago

It depends on the mouse/drivers.

vabi commented 10 years ago

Oh, it's not, but i closed it due to theGeek "closetheissue" Pirate. reopen. I suppose it should be identical.

seaweeduk commented 10 years ago

Can confirm sensitivity is exactly double for me on my death adder same dpi and polling rate as windows

wareya commented 10 years ago

Which model of the deathadder are you using? If you're using the 2013 version, settings are stored in-driver instead of in-hardware.

hadiskeini commented 10 years ago

The issue is not related to settings being stored in the driver. For instance I'm using the G502 with settings stored in-hardware, therefore same dpi. Also the pointer speed is perfectly normal in the OS itself.

seaweeduk commented 10 years ago

i'm using the 2013 version but i have http://bues.ch/cms/hacking/razercfg.html to manage my driver settings

people on reddit with various mice also said halving the sensitivity was consistent for them too...

yoyosan commented 10 years ago

Try disabling acceleration like this: https://wiki.archlinux.org/index.php/Mouse_acceleration#Disabling_mouse_acceleration

You still need to have half the sensitivity on Windows, but at least for me, the mouse is more precise.

hadiskeini commented 10 years ago

Acceleration is already disabled and even if it wasn't already, it shouldn't have any influence in-game.

thatarchguy commented 9 years ago

This is still a problem. Sensitivity is double what is for Windows. raw input = 1 I run 2.5 on Windows. 1.25 on Linux is a match going by adreN's guide "checking sensitivity" video

meklu commented 8 years ago

I think this is a bug in older versions of SDL2. The changelog for the 2.0.4 release states the following under the Linux category:

* Fixed duplicate mouse events when using relative mouse motion

I tried out my system version of SDL2 which is now sitting at 2.0.4 and things seemed pretty fine.

tpruzina commented 8 years ago

@davidw-valve this was fixed in recent update, please close.