Open sawb opened 3 years ago
Possibly related to #2102, but with the nVidia driver stack instead of mesa/radeonsi.
Picked up a pair of specialist gloves, so leaving an example here too. For these, even the wear on the gloves is being rendered differently from Windows. I have swapped distro to Manjaro, and here's my updated system info. https://gist.github.com/sawb/833f076e90778295283a03b135621fd6
Linux:
Windows:
Yeah we'll get right on that
This is fixed in the new Vulkan beta. So this issue is only with OpenGL.
Thanks for the update. We're trying our best here.
Thanks a lot. For those, who are as stupid as I am: In order to activate vulkan you have to type "-vulkan" in the launch options.
Issue is still here on OpenGL, Vulkan isn't stable enough to play on full-time (also doesn't let me play stretched). Is there a way to fix this for OpenGL?
Your system information
Steam
->Help
->System Information
) in a gist: https://gist.github.com/sawb/7aa927ba18af9c29d69c592b835d5c12Please describe your issue in as much detail as possible:
Describe what you expected should happen and what did happen. Please link any large pastes as a Github Gist. Gloves are just rendering odd, this happens mainly on Sport gloves and specialist gloves. Sport gloves typically look like they have tape over top and incorrect textures while specialist gloves just look like they have incorrect model details. Didn't take a picture of specialist gloves but can if needed.
Steps for reproducing this issue:
Inspecting on Linux:
Inspecting on Windows 10:
In game on Linux:
In game on Windows: