Open Degeso opened 2 years ago
Hi. I have the same exact issue.
System information from steam: gist
Using Proton to run the game also solves the issue. I have a AMD GPU and this issue also exist so I don't think it is driver related. Currently I am running Fedora 35 but the same issue existed on Fedora 34 too.
Proton: Linux Native: Proton: Linux Native:
Wow so I have never been able to see CS:GO with high quality even that they are enabled and using same resources... Nice work !
Does same happen with -vulkan
?
I can confirm the behavior is the same using linux opengl or -vulkan
.
I gathered some more info while developing artwork for a custom map:
TEXTUREFLAGS_NOLOD
is set in the vtf file.I hope this information is useful! -hgn
Same issue with AMD Radeon RX Vega 64. This has been a bit of a pet peeve of mine for a while now...
@kisak-valve it has been literally a year, the problem is still here.
i can reproduce it on latest linux. Doesn't happen on windows. Maxed out settings. might be the same problem as cascade/primetime texture thing.
-vulkan
doesn't help; -allow2048
doesn't
Also have this issue. Here is my gist. I did my own testing of the issue.
First, using -vulkan
doesn't affect this. I tried combinations of things to see if I could get something to change, but nothing worked. I couldn't use Proton to compare, as that broke for CSGO recently.
Second, using mat_showmiplevels 1
reveals that certain weapons have their mipmap level too high, at least for me with a 4K monitor. I used libstrangle to force the mip LOD bias setting to -16
and it definitely improves some weapons... but unfortunately the weapons most affected by this bug had no change whatsoever. It's really weird that some weapons are fine and aren't affected by this bug (the mipmap level thing I think is unrelated), but others are.
@kisak-valve the issue is still here. i must have been blind (high settings everywhere)
@kisak-valve sorry for double mention but heres an image:
@kisak-valve any update? anything that i can debug with? anything?
Your system information
Steam
->Help
->System Information
) in a gist:Please describe your issue in as much detail as possible:
Skins and graphics seem to be displayed incorrectly. Despite using the highest available graphics options, the game uses lower quality textures for skins (pretty sure the rest of the game too, but I can't really tell there.).
Following up with this, normal maps are not being shown correctly. Especially Econ gloves are affected by this, their normal maps seem either messed up, read incorrectly, or shifted (my assumption is they're being read incorrectly). This happens on all econ gloves and is not exclusive to a specific kind.
Please check the attached screenshots to see the issues. The AWP is using a lower quality texture on the linux version, and the gloves have stripes instead of being represented correctly.
The interesting bit about this is, when using Proton to launch the Windows version of the game (using -insecure as trusted mode won't work with Proton), these issues do NOT happen.
I am assuming this may be related to OpenGL.
Steps for reproducing this issue:
For me this happens without any special steps being taken. This has happened on three different installations of Manjaro (GNOME and KDE Plasma were used) on the same computer. Proprietary Drivers were always used.
Due to this, I can consistently reproduce the error, but I am unsure if this happens to others as well, my google searches and github issue searches haven't been successful so far.
Screenshots
Screenshots are attached in this order: Windows Version Linux Version