Open nairraghav opened 1 year ago
You still need the item ID, which is obtained by using ICSGOTournaments_730/GetTournamentItems/v1/
: however, locking a pick will not change the itemid
, so you may request this once per user and use those itemids indefinitely.
Please describe your issue in as much detail as possible:
I'm currently trying to use to exposed API endpoints to set my Pick'Ems. I was able to find the following documentation which listed out the various supported endpoints: https://developer.valvesoftware.com/wiki/Counter-Strike:_Global_Offensive_PickEm_Fantasy_Management
I was able to gather tournament information to determine the various team ids and the section/group ids. When it comes to uploading the pickem, it is specified that we need to provide an item id as well. In the past, users had to lock up a Sticker to put their vote for a team. This is no longer the current behavior. How do I bypass this requirement? Is there a new/different API/documentation that I should be referring to?
Steps for reproducing this issue:
Refer to documentation: https://developer.valvesoftware.com/wiki/Counter-Strike:_Global_Offensive_PickEm_Fantasy_Management#Placing_Pick.27Em_Challenge_Prediction