Open ilievi187 opened 10 months ago
I use gamescope to render the game in 16:9 and stretch it to ultrawide
gamemoderun gamescope -w 2560 -h 1440 -W 3440 -H 1440 -r 175 -S stretch --force-grab-cursor env MANGOHUD=1 -- %command% -high -console -nojoy -no-browser -w 2560 -h 1440
Replace -r 175 with your monitors refresh rate.
Having support for LatencyFlex would be very nice, as well as having working native wayland support. (You can enable wayland by removing a line from the cs2.sh but it only works with 100% screen scaling and is very buggy)
I use gamescope to render the game in 16:9 and stretch it to ultrawide
gamemoderun gamescope -w 2560 -h 1440 -W 3440 -H 1440 -r 175 -S stretch --force-grab-cursor env MANGOHUD=1 -- %command% -high -console -nojoy -no-browser -w 2560 -h 1440
Replace -r 175 with your monitors refresh rate.Having support for LatencyFlex would be very nice, as well as having working native wayland support. (You can enable wayland by removing a line from the cs2.sh but it only works with 100% screen scaling and is very buggy)
Thank you bro this really helped me out. I've tested it before with gamescope ,but i missed the grab cursor thing. thanks
Steps for reproducing this issue:
### ### 10. Fix Scaling - its not working 3 years AGO. Ever since Riptide.****
How to fix and what to do.
1.Add radeon-anti lag -toggle in the video menu 2.Add FRS sharpness menu -in the video settings 3.ADD FSR 2.0 / 3.0 if its possible which i understand it is.
CS2 is really far away from what CS was in LINUX in general. I am having problems in mid range or high end before 22. This game need optimization. SOUND , SCALING , input latency and lack of features.
NVIDIA Low latency mode is also unavailable in the game settings.
Make sure when giving to players features like anti-lag and low-latency mode to be available to everyone . It's not fair to give someone 60-90% more advantage over others.