ValveSoftware / csgo-osx-linux

Counter-Strike: Global Offensive
http://counter-strike.net
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Anti-Lag and Scaling + SOUND issues + FSR +UltraWide Nightmares> #3593

Open ilievi187 opened 10 months ago

ilievi187 commented 10 months ago

Steps for reproducing this issue:

  1. Launch CS2
  2. search for AMDGPU anti-lag settings - nothing found
  3. Trying to scale to 4:3 or 16:9 so i can have stretch resolution i am playing on 21:9 ultra wide - Mouse is locking on middle when is scaled. Also refresh rate is locked to 60-144 hz at some modes like 1920x1080 is only 120 hz , on 1280x960 is only 60hz etc.
  4. Playing with native 21;9 - total nightmare models are so tiny that my crosshair is bigger than the model. - THis have to be fixed. Ultra-wide is the feature.
  5. Low frame rate and strange artifacts when switching weapons . seems like the startup movie is non stop playing during the game play.
  6. Sound delay = this actually the biggest problem .. when shooting when spraying and moving. Sound is really bad i understand is not VALVE to blame for poor sound drivers and the current state of LINUX audio in general.
  7. Strange color behavior - sometimes models become red.
  8. Very high VRAM usage compared to windows. FSR not working correctly.
  9. Enabling FSR will boost your frames for couple of seconds than start stutters again also , where is the options for how much sharpness etc ... Even on HIGH QUALITY IS TOO MUCH OVER-SHARPEN. PLEASE ADD THIS OPTIONS. That;s why i don't use it on windows as well. Is too much sharpness which is unnecessary.

### ### 10. Fix Scaling - its not working 3 years AGO. Ever since Riptide.****

How to fix and what to do.

1.Add radeon-anti lag -toggle in the video menu 2.Add FRS sharpness menu -in the video settings 3.ADD FSR 2.0 / 3.0 if its possible which i understand it is.

  1. Try to implement the open source project called LatencyFleX --it is the alternative for everyone using GNU/LINUX https://github.com/ishitatsuyuki/LatencyFleX 3.Make player models bigger in 21:9 its not possible to play maybe only if u scope in all the time.... but than add scope to usp as-well. Thank you

CS2 is really far away from what CS was in LINUX in general. I am having problems in mid range or high end before 22. This game need optimization. SOUND , SCALING , input latency and lack of features.

NVIDIA Low latency mode is also unavailable in the game settings.

Make sure when giving to players features like anti-lag and low-latency mode to be available to everyone . It's not fair to give someone 60-90% more advantage over others.

PC-Heini commented 3 months ago

I use gamescope to render the game in 16:9 and stretch it to ultrawide gamemoderun gamescope -w 2560 -h 1440 -W 3440 -H 1440 -r 175 -S stretch --force-grab-cursor env MANGOHUD=1 -- %command% -high -console -nojoy -no-browser -w 2560 -h 1440 Replace -r 175 with your monitors refresh rate.

Having support for LatencyFlex would be very nice, as well as having working native wayland support. (You can enable wayland by removing a line from the cs2.sh but it only works with 100% screen scaling and is very buggy)

ilievi187 commented 3 months ago

I use gamescope to render the game in 16:9 and stretch it to ultrawide gamemoderun gamescope -w 2560 -h 1440 -W 3440 -H 1440 -r 175 -S stretch --force-grab-cursor env MANGOHUD=1 -- %command% -high -console -nojoy -no-browser -w 2560 -h 1440 Replace -r 175 with your monitors refresh rate.

Having support for LatencyFlex would be very nice, as well as having working native wayland support. (You can enable wayland by removing a line from the cs2.sh but it only works with 100% screen scaling and is very buggy)

Thank you bro this really helped me out. I've tested it before with gamescope ,but i missed the grab cursor thing. thanks