Open solarblazin opened 8 months ago
I have this problem too
Did you play on higher textures quality ? I see your GPU has 8 GB of Vram I would suggest you to change texture quality from High to low that should limit Vram usage The problem is old that when Vulkan render has lack of video memory its start to transfer part of memory to ram somehow increasing of process memory to levels that your overal system start to lack of memory
Did you play on higher textures quality ? I see your GPU has 8 GB of Vram I would suggest you to change texture quality from High to low that should limit Vram usage The problem is old that when Vulkan render has lack of video memory its start to transfer part of memory to ram somehow increasing of process memory to levels that your overal system start to lack of memory
It works,thanks.
I see. I'll try that. I also have an A750, I thought the issue may have been related to that.
Your system information
Linux ryzen 6.8.2-arch2-1 #1 SMP PREEMPT_DYNAMIC Thu, 28 Mar 2024 17:06:35 +0000 x86_64 GNU/Linux EndeavorOS AMD Ryzen 5600x Intel Arc A750 32GB ram https://gist.github.com/solarblazin/fe390e9d22c42600b22d421afa6aca6b
Please describe your issue in as much detail as possible:
I'm having issues, where game suddenly spikes to over 40gb of total memory usage, making use of swap space and basically forcing me to force close the game. This seems to only happen on Ancient and Inferno maps (Haven't this happen on Dust, Mirage, Vertigo, Office. Don't know about other maps). I've only been playing casual, so I don't know if this happens in competitive too.
My other issues is where game sometimes just hard locks the system, this can happen on any map. Can't even switch to other tty. This seems to be pretty random, it could be just earlier issue manifesting in different way, but I can't check memory usage as entire system is frozen. I've noticed it mostly happens during round ends when teams are respawned or about to be respawned.