Open sixwheeledbeast opened 5 months ago
Another match I can't reconnect to and got a cooldown for...
[SteamNetSockets] Cannot create SDR connection to hosted dedicated server. Cannot connect to gameserver steamid:90200746282515465 via SDR. We don't have an authorization ticket! [Networking] ConnectToHostedDedicatedServer(=[A:1:3500473353:29977]) failed [Networking] EstablishCacheableSharedNetConnection(=[A:1:3500473353:29977]) failed [Client] CheckServerReservationRelease: =[A:1:3500473353:29977] -> 3 (0 conn) [Client] CheckServerReservationUpdate: 1 -> 0 conn after update
Yet again, all these cooldowns are breaking my trust factor... I have dropped from 11k to 7k in 2 weeks due to cheaters and griefers.
[SteamNetSockets] Cannot create SDR connection to hosted dedicated server. Cannot connect to gameserver steamid:90200936424213517 via SDR. We don't have an authorization ticket! [Networking] ConnectToHostedDedicatedServer(=[A:1:368643085:30022]) failed [Networking] EstablishCacheableSharedNetConnection(=[A:1:368643085:30022]) failed **** Unable to localize '#GenericConfirmText_Label' on panel descendant of 'PopupManager' [Client] CheckServerReservationRelease: =[A:1:368643085:30022] -> 3 (0 conn) [Client] CheckServerReservationUpdate: 1 -> 0 conn after update
Also audio is completely silent/broken with the latest update 14 Aug.
Audio fixed by removing the "-sdlaudiodriver pipewire" workaround that has been required since launch...
Again...can't reconnect to match. Audio still intermittently breaks and you have to reboot to fix it.
[SteamNetSockets] Cannot create SDR connection to hosted dedicated server. Cannot connect to gameserver steamid:90201027032624131 via SDR. We don't have an authorization ticket! [Networking] ConnectToHostedDedicatedServer(=[A:1:782740483:30043]) failed [Networking] EstablishCacheableSharedNetConnection(=[A:1:782740483:30043]) failed **** Unable to localize '#GenericConfirmText_Label' on panel descendant of 'PopupManager' [Client] CheckServerReservationRelease: =[A:1:782740483:30043] -> 3 (0 conn) [Client] CheckServerReservationUpdate: 1 -> 0 conn after update
Again... time to loose another 1000elo...
[SteamNetSockets] Cannot create SDR connection to hosted dedicated server. Cannot connect to gameserver steamid:90201163356611608 via SDR. We don't have an authorization ticket! [Networking] ConnectToHostedDedicatedServer(=[A:1:3962741784:30074]) failed [Networking] EstablishCacheableSharedNetConnection(=[A:1:3962741784:30074]) failed **** Unable to localize '#GenericConfirmText_Label' on panel descendant of 'PopupManager' [Client] CheckServerReservationRelease: =[A:1:3962741784:30074] -> 3 (0 conn) [Client] CheckServerReservationUpdate: 1 -> 0 conn after update
FYI this happend to me on Windows when I had the latest NVIDIA graphics driver installed, rolling it back to a previous version fixed the issue.
It's totally frustrating to loose this elo and get these cooldowns for something broken in the game. I am clicking the reconnect button and getting "failed to connect" for 28 minutes but I get a cooldown because I failed to reconnect....
Another match I can't reconnect to and got a cooldown for...
[SteamNetSockets] Cannot create SDR connection to hosted dedicated server. Cannot connect to gameserver steamid:90200746282515465 via SDR. We don't have an authorization ticket! [Networking] ConnectToHostedDedicatedServer(=[A:1:3500473353:29977]) failed [Networking] EstablishCacheableSharedNetConnection(=[A:1:3500473353:29977]) failed [Client] CheckServerReservationRelease: =[A:1:3500473353:29977] -> 3 (0 conn) [Client] CheckServerReservationUpdate: 1 -> 0 conn after update
i don't know if it will help, but the We don't have an authorization ticket!
was happening to me when changing PCs mid game, in CSGO. Maybe still happening in CS2
As per the title. The match was disconnecting continuously every round of the match saying I was offline in steam. I restarted steam to try and solve this, I could no longer reconnect to the match the console was saying this was due to a server version mismatch. I received an unfair cooldown despite trying to continually reconnect to the match.