Open C0rn3j opened 2 months ago
I think we might have the same issue mentioned in here not a day ago
Which HyperX do you have because I'm having a similar issue with HyperX Cloud II(2) (Kingston Version(HP bought HyperX off of Kingston so we have "'HyperX Cloud II' by Kingston"(from before they got bought) and "'HyperX Cloud II' by HP". I know it's a mess)
Which HyperX do you have because I'm having a similar issue with HyperX Cloud II(2) (Kingston Version(HP bought HyperX off of Kingston so we have "'HyperX Cloud II' by Kingston"(from before they got bought) and "'HyperX Cloud II' by HP". I know it's a mess)
Exact same one, using the USB sound card.
Pro Audio seems to be a 100% workaround so far.
Which HyperX do you have because I'm having a similar issue with HyperX Cloud II(2) (Kingston Version(HP bought HyperX off of Kingston so we have "'HyperX Cloud II' by Kingston"(from before they got bought) and "'HyperX Cloud II' by HP". I know it's a mess)
Exact same one, using the USB sound card.
Pro Audio seems to be a 100% workaround so far.
I have no idea what Pro Audio is😂😂
Profile for the USB sound card, set it in pwvucontrol.
This seems to have fixed it for me at least https://github.com/ValveSoftware/csgo-osx-linux/issues/3805#issuecomment-2235159020
-sdlaudiodriver pulseaudio
That'd be a workaround, not a fix.
That suggests it's just the PW backend implementation that is affected, not the Pulse backend.
Maybe there's an SDL report about it upstream.
Profile for the USB sound card, set it in pwvucontrol.
I tried the "Pro" profile and it's even buggier than the regular profiles, the "Pro" profile keeps changing randomly to the "non-Pro" profiles, I've given up with the profiles at this point
the "Pro" profile keeps changing randomly to the "non-Pro" profiles
Latest Wireplumber? Disable Bluetooth HSP/HFP autoswitch.
Yes, I get you do not use BT, it's a bug.
the "Pro" profile keeps changing randomly to the "non-Pro" profiles
Latest Wireplumber? Disable Bluetooth HSP/HFP autoswitch.
Yes, I get you do not use BT, it's a bug.
I'm on Arch Linux so it most likely has everything to the latest version(last updated yesterday) My headphones don't have Bluetooth😂
the "Pro" profile keeps changing randomly to the "non-Pro" profiles
Latest Wireplumber? Disable Bluetooth HSP/HFP autoswitch.
Yes, I get you do not use BT, it's a bug.My headphones don't have Bluetooth😂
Also Bluetooth is always disabled on my PC
My headphones don't have Bluetooth😂
Also Bluetooth is always disabled on my PC
You can edit your posts.
That is precisely why that comment you're replying to has Yes, I get you do not use BT, it's a bug.
EDIT: Fixes for multiple BT issues merged, available in WP 0.5.7 which will hopefully release soon.
Same issue, sound sometimes cuts off, I also commented this on https://github.com/ValveSoftware/csgo-osx-linux/issues/3852 since Pop!_OS uses PipeWire as well.
I can confirm that the solution to disable the soundcard in pavucontrol and then re-enable it works when losing sound in CS2. I usually lose sound in CS2 due to desktop notification sounds during game or alt+tab'ing to desktop at times. Now I don't have to restart the entire game just to get the sound back!
slackware64-current pipewire-1.2.6 cinnamon (6.0.4) desktop environment
Workarounds:
Switching to the Pro Audio profile seems to prevent this. Possibly due to its IRQ scheduler.
api.alsa.disable-tsched = true
in wireplumber on the right alsa node: https://pipewire.pages.freedesktop.org/wireplumber/daemon/configuration/alsa.html#propertiesForce SDL to use Pulse backend instead of the PipeWire backend with game parameters
-sdlaudiodriver pulseaudio
System information
```yaml Computer Information: Manufacturer: Gigabyte Technology Co., Ltd. Model: X670 AORUS ELITE AX Form Factor: Desktop No Touch Input Detected Processor Information: CPU Vendor: AuthenticAMD CPU Brand: AMD Ryzen 5 7600X 6-Core Processor CPU Family: 0x19 CPU Model: 0x61 CPU Stepping: 0x2 CPU Type: 0x0 Speed: 5453 MHz 12 logical processors 6 physical processors Hyper-threading: Supported FCMOV: Supported SSE2: Supported SSE3: Supported SSSE3: Supported SSE4a: Supported SSE41: Supported SSE42: Supported AES: Supported AVX: Supported AVX2: Supported AVX512F: Supported AVX512PF: Unsupported AVX512ER: Unsupported AVX512CD: Supported AVX512VNNI: Supported SHA: Supported CMPXCHG16B: Supported LAHF/SAHF: Supported PrefetchW: Unsupported Operating System Version: Freedesktop SDK 23.08 (Flatpak runtime) (64 bit) Kernel Name: Linux Kernel Version: 6.10.8-arch1-1 X Server Vendor: The X.Org Foundation X Server Release: 12401002 X Window Manager: KWin Steam Runtime Version: steam-runtime_0.20240806.97925 Video Card: Driver: NVIDIA Corporation NVIDIA GeForce RTX 4090/PCIe/SSE2 Driver Version: 4.6.0 NVIDIA 560.35.03 OpenGL Version: 4.6 Desktop Color Depth: 24 bits per pixel Monitor Refresh Rate: 239 Hz VendorID: 0x1002 DeviceID: 0x164e Revision Not Detected Number of Monitors: 3 Number of Logical Video Cards: 2 Primary Display Resolution: 2560 x 1440 Desktop Resolution: 8960 x 2160 Primary Display Size: 23.23" x 13.15" (26.65" diag), 59.0cm x 33.4cm (67.7cm diag) Primary VRAM: 24564 MB Sound card: Audio device: Nvidia GPU a3 HDMI/DP Memory: RAM: 63440 Mb VR Hardware: VR Headset: None detected Miscellaneous: UI Language: English LANG: en_GB.UTF-8 Total Hard Disk Space Available: 959809 MB Largest Free Hard Disk Block: 49940 MB Storage: Number of SSDs: 13 SSD sizes: 8001G,8001G,6001G,6001G,3000G,2048G,2000G,0B,0B,0B,0B,0B,0B Number of HDDs: 0 Number of removable drives: 0 ```I keep losing sound randomly in the game, seems the sound lags/spikes mildly before doing so.
The workaround is to DISABLE and ENABLE the device in
pavucontrolpwvucontrol, pavu has bugs making everything worse when it's kept running in the background.I've had this issue for months at minimum.
This is the only way to get the sound back besides restarting the game, no audio settings in the game will re-enable the audio.
This sometimes happens very often until I reboot my entire system, once every couple minutes.
I am on Arch Linux and using pipewire-pulse and the game is being ran with
%command% -nojoy
parameters.