ValveSoftware / csgo-osx-linux

Counter-Strike: Global Offensive
http://counter-strike.net
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[CS2 Workshop Tools Hammer]Vulkan error at startup vrad3.exe (VK_ERROR_DEVICE_LOST) #3851

Open vedesh1337 opened 6 days ago

vedesh1337 commented 6 days ago

After the update, "The Armory" faced the problem of baking light on its projects. When starting the compilation, everything goes smoothly until the light is baked, after the start of baking, the vulkan cannot detect my video card and issues this error. This error occurs with settings starting from "2k resolution" and type "Final" when reducing the resolution parameter to 1k, the problem disappears. Before this update, I could easily compile maps even in "8k resolution" Tests were also conducted on other systems and the problem arises for many owners of video cards ranging from NVIDIA RTX 2060 to NVIDIA RTX 3060TI. Some of the community's mapmakers have practically identified a problem related to this: env_particle_glow and light_rect. During my tests, I came to the conclusion that the problem also lies not only in these entities, but also in the textures that are even in the game. All textures used the "csgo complex" shader

*ERROR LOG - (https://gist.github.com/vedesh1337/b94a1964e799578fb2d61b563f577bbe). The very problem that many mappers are facing image Another type of error, but which is related to this Screenshot_2024-10-04-16-38-58-523_com anydesk anydeskandroid-edit Running compilation through a third-party compiler also does not help because there is a direct appeal to vulkan and vrad cmd

The problem is already starting to have a massive character and most likely more and more people will face it

tridochko commented 4 days ago

Have same problem like on first screenshot. Downgrade gpu driver and vulkan runtime didnt help. Remove light_rect and particles from map didnt help.