AMD has a pretty useful sharpening called Contrast Adaptive Sharpening (CAS) that's a part of their drivers (aka Radeon Image Sharpening or RIS). Would be pretty useful for some of the more blurrier TAA games. Currently only FSR Sharpening is available, which only works when using FSR, so on non-native res.
CAS is open-sourced on AMD's Github, so would be great to add this option to Gamescope.
AMD has a pretty useful sharpening called Contrast Adaptive Sharpening (CAS) that's a part of their drivers (aka Radeon Image Sharpening or RIS). Would be pretty useful for some of the more blurrier TAA games. Currently only FSR Sharpening is available, which only works when using FSR, so on non-native res.
CAS is open-sourced on AMD's Github, so would be great to add this option to Gamescope.
https://gpuopen.com/fidelityfx-cas/
https://github.com/GPUOpen-Effects/FidelityFX-CAS
Albeit, the latest 1.1 version is part of their FidelityFX SDK (https://github.com/GPUOpen-LibrariesAndSDKs/FidelityFX-SDK).