Open Quackdoc opened 9 months ago
I noticed that on sway and cosmic, resizing the window is kind of slow and laggy, this is not the case on KDE. I also tried to run gamescope within a nested weston instance, and it immediately starts the gamescope process, but creates no window and has the same issue of repeating vulkan: Creating Gamescope nested swapchain with format 58 and colorspace 0
Same thing happens on Hyprland.
When Resizing/moving gamescope, or moving workspaces. It will sometimes report
wp_viewport@32: error 2: source rectangle extends outside of the content area
and crash.Not sure if this is a bug with gamescope, or a bug with sway/cosmic-comp but since both exhibit the issue I decided to also report here
Steps
VK_ICD_FILENAMES=/usr/share/vulkan/icd.d/intel_icd.x86_64.json gamescope -- vkcube 2> logs/gamescope-cosmic.txt
Logs
Full logs from sway
WAYLAND_DEBUG=1 VK_ICD_FILENAMES=/usr/share/vulkan/icd.d/intel_icd.x86_64.json gamescope -- vkcube 2> logs/gamescope-sway.txt
the bug occurred here at line 4052
gamescope-sway.txt Snippet of relevant section from log
Truncated Log from cosmic-comp with command from steps
``` No CAP_SYS_NICE, falling back to regular-priority compute and threads. Performance will be affected. ATTENTION: default value of option vk_khr_present_wait overridden by environment. vulkan: selecting physical device 'Intel(R) Arc(tm) A380 Graphics (DG2)': queue family 0 (general queue family 0) vulkan: physical device supports DRM format modifiers wlserver: [backend/headless/backend.c:67] Creating headless backend vulkan: supported DRM formats for sampling usage: vulkan: AR24 (0x34325241) vulkan: XR24 (0x34325258) vulkan: AB24 (0x34324241) vulkan: XB24 (0x34324258) vulkan: RG16 (0x36314752) vulkan: NV12 (0x3231564E) vulkan: AB4H (0x48344241) vulkan: XB4H (0x48344258) vulkan: AB48 (0x38344241) vulkan: XB48 (0x38344258) vulkan: AB30 (0x30334241) vulkan: XB30 (0x30334258) vulkan: AR30 (0x30335241) vulkan: XR30 (0x30335258) vulkan: Creating Gamescope nested swapchain with format 58 and colorspace 0 wlserver: Running compositor on wayland display 'gamescope-0' wlserver: [backend/headless/backend.c:17] Starting headless backend wlserver: [xwayland/server.c:108] Starting Xwayland on :1 The XKEYBOARD keymap compiler (xkbcomp) reports: > Warning: Could not resolve keysym XF86CameraAccessEnable > Warning: Could not resolve keysym XF86CameraAccessDisable > Warning: Could not resolve keysym XF86CameraAccessToggle > Warning: Could not resolve keysym XF86NextElement > Warning: Could not resolve keysym XF86PreviousElement > Warning: Could not resolve keysym XF86AutopilotEngageToggle > Warning: Could not resolve keysym XF86MarkWaypoint > Warning: Could not resolve keysym XF86Sos > Warning: Could not resolve keysym XF86NavChart > Warning: Could not resolve keysym XF86FishingChart > Warning: Could not resolve keysym XF86SingleRangeRadar > Warning: Could not resolve keysym XF86DualRangeRadar > Warning: Could not resolve keysym XF86RadarOverlay > Warning: Could not resolve keysym XF86TraditionalSonar > Warning: Could not resolve keysym XF86ClearvuSonar > Warning: Could not resolve keysym XF86SidevuSonar > Warning: Could not resolve keysym XF86NavInfo Errors from xkbcomp are not fatal to the X server wlserver: [types/wlr_compositor.c:692] New wlr_surface 0x59cf0752eb10 (res 0x59cf07534eb0) wlserver: [xwayland/server.c:273] Xserver is ready pipewire: stream state changed: connecting pipewire: stream state changed: paused pipewire: stream available on node ID: 86 vblank: Using timerfd. vulkan: Creating Gamescope nested swapchain with format 58 and colorspace 0 pipewire: renegotiating stream params (size: 1792x1008) ATTENTION: default value of option vk_khr_present_wait overridden by environment. Selected GPU 0: Intel(R) Arc(tm) A380 Graphics (DG2), type: DiscreteGpu [Gamescope WSI] Creating Gamescope surface: xid: 0x400000 [Gamescope WSI] Atom of T was wrong type. Expected XCB_ATOM_CARDINAL. wlserver: [types/wlr_compositor.c:692] New wlr_surface 0x59cf0750a040 (res 0x59cf0753a5f0) wlserver: [types/wlr_compositor.c:692] New wlr_surface 0x59cf0750a870 (res 0x59cf0753a710) [Gamescope WSI] Made gamescope surface for xid: 0x400000 [Gamescope WSI] Surface state: steam app id: 0 window xid: 0x400000 wayland surface res id: 5 layer client flags: 0x0 server hdr output enabled: false hdr formats exposed to client: false xwm: got the same buffer committed twice, ignoring. The XKEYBOARD keymap compiler (xkbcomp) reports: > Warning: Unsupported maximum keycode 708, clipping. > X11 cannot support keycodes above 255. > Warning: Could not resolve keysym XF86CameraAccessEnable > Warning: Could not resolve keysym XF86CameraAccessDisable > Warning: Could not resolve keysym XF86CameraAccessToggle > Warning: Could not resolve keysym XF86NextElement > Warning: Could not resolve keysym XF86PreviousElement > Warning: Could not resolve keysym XF86AutopilotEngageToggle > Warning: Could not resolve keysym XF86MarkWaypoint > Warning: Could not resolve keysym XF86Sos > Warning: Could not resolve keysym XF86NavChart > Warning: Could not resolve keysym XF86FishingChart > Warning: Could not resolve keysym XF86SingleRangeRadar > Warning: Could not resolve keysym XF86DualRangeRadar > Warning: Could not resolve keysym XF86RadarOverlay > Warning: Could not resolve keysym XF86TraditionalSonar > Warning: Could not resolve keysym XF86ClearvuSonar > Warning: Could not resolve keysym XF86SidevuSonar > Warning: Could not resolve keysym XF86NavInfo Errors from xkbcomp are not fatal to the X server [Gamescope WSI] Creating swapchain for xid: 0x400000 - minImageCount: 3 - format: VK_FORMAT_B8G8R8A8_UNORM - colorspace: VK_COLOR_SPACE_SRGB_NONLINEAR_KHR - flip: true [Gamescope WSI] Created swapchain for xid: 0x400000 - imageCount: 3 vulkan: Creating Gamescope nested swapchain with format 58 and colorspace 0 pipewire: renegotiating stream params (size: 1912x980) [Gamescope WSI] Swapchain recieved new refresh cycle: 16.67ms vulkan: Creating Gamescope nested swapchain with format 58 and colorspace 0 pipewire: renegotiating stream params (size: 3833x2034) vulkan: Creating Gamescope nested swapchain with format 58 and colorspace 0 pipewire: renegotiating stream params (size: 1912x980) vulkan: Creating Gamescope nested swapchain with format 58 and colorspace 0 pipewire: renegotiating stream params (size: 3833x2034) vulkan: Creating Gamescope nested swapchain with format 58 and colorspace 0 pipewire: renegotiating stream params (size: 1912x980) vulkan: Creating Gamescope nested swapchain with format 58 and colorspace 0 pipewire: renegotiating stream params (size: 3833x2034) vulkan: Creating Gamescope nested swapchain with format 58 and colorspace 0 pipewire: renegotiating stream params (size: 1912x980) vulkan: Creating Gamescope nested swapchain with format 58 and colorspace 0 pipewire: renegotiating stream params (size: 3833x2034) vulkan: Creating Gamescope nested swapchain with format 58 and colorspace 0 pipewire: renegotiating stream params (size: 1912x980) wp_viewport@32: error 2: source rectangle extends outside of the content area < CRASH HERE vulkan: Creating Gamescope nested swapchain with format 58 and colorspace 0 vulkan: Creating Gamescope nested swapchain with format 58 and colorspace 0 vulkan: Creating Gamescope nested swapchain with format 58 and colorspace 0 < THESE JUST REPEAT ... ```