ValveSoftware / gamescope

SteamOS session compositing window manager
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glxgears works vkcube not? #1474

Open DocMAX opened 3 months ago

DocMAX commented 3 months ago

gamescope -- vkcube:

[gamescope] [Info]  vulkan:   AB30 (0x30334241)
[gamescope] [Info]  vulkan:   XB30 (0x30334258)
[gamescope] [Info]  vulkan:   AR30 (0x30335241)
[gamescope] [Info]  vulkan:   XR30 (0x30335258)
[gamescope] [Info]  vulkan: Creating Gamescope nested swapchain with format 44 and colorspace 0
[gamescope] [Info]  wlserver: Using explicit sync when available
[gamescope] [Info]  wlserver: Running compositor on wayland display 'gamescope-0'
[gamescope] [Info]  wlserver: [backend/headless/backend.c:17] Starting headless backend
[gamescope] [Info]  wlserver: Successfully initialized libei for input emulation!
[gamescope] [Info]  wlserver: [xwayland/server.c:107] Starting Xwayland on :1
[gamescope] [Info]  pipewire: stream state changed: connecting
[gamescope] [Info]  pipewire: stream state changed: paused
[gamescope] [Info]  pipewire: stream available on node ID: 61
[gamescope] [Info]  vblank: Using timerfd.
[gamescope] [Info]  vulkan: Creating Gamescope nested swapchain with format 44 and colorspace 0
ATTENTION: default value of option vk_khr_present_wait overridden by environment.
ATTENTION: default value of option vk_xwayland_wait_ready overridden by environment.
Selected GPU 0: AMD Radeon Graphics (RADV RENOIR), type: IntegratedGpu
[Gamescope WSI] Creating Gamescope surface: xid: 0x400000
[Gamescope WSI] Atom of T was wrong type. Expected XCB_ATOM_CARDINAL.
[gamescope] [Warn]  xwm: got the same buffer committed twice, ignoring.
The XKEYBOARD keymap compiler (xkbcomp) reports:
> Warning:          Unsupported maximum keycode 708, clipping.
>                   X11 cannot support keycodes above 255.
> Warning:          Could not resolve keysym XF86KbdInputAssistPrevgrou
> Warning:          Could not resolve keysym XF86KbdInputAssistNextgrou
Errors from xkbcomp are not fatal to the X server
[gamescope] [Info]  launch: Primary child shut down!
[gamescope] [Info]  vulkan: Creating Gamescope nested swapchain with format 44 and colorspace 0
terminate called without an active exception
(EE) failed to read Wayland events: Broken pipe
Aborted (core dumped)

gamescope -- glxgears: works!

running in xfce4 x11 desktop

sharkautarch commented 3 months ago

@DocMAX What version of gamescope are you using?

orbea commented 2 months ago

Might be unrelated, but vkcube was segfaulting on my system when I ran it inside of gamescope which I solved by rebuilding mesa and parts of the vulkan-sdk with wayland support where it was previously disabled.