[gamescope] [Info] console: gamescope version 3.15.1
No CAP_SYS_NICE, falling back to regular-priority compute and threads.
Performance will be affected.
ATTENTION: default value of option vk_khr_present_wait overridden by environment.
[gamescope] [Info] vulkan: selecting physical device 'Intel(R) HD Graphics 5500 (BDW GT2)': queue family 0 (general queue family 0)
[gamescope] [Info] vulkan: physical device supports DRM format modifiers
[gamescope] [Error] vulkan: vkCreateDevice failed (VkResult: -8)
SDL_Vulkan_CreateSurface failed: VK_KHR_wayland_surface extension is not enabled in the Vulkan instance.terminate called without an active exception
[1] 5398 IOT instruction (core dumped) gamescope -e -- steam
Info that maybe can help
Mesa info
name of display: :0
display: :0 screen: 0
direct rendering: Yes
Extended renderer info (GLX_MESA_query_renderer):
Vendor: Intel (0x8086)
Device: Mesa Intel(R) HD Graphics 5500 (BDW GT2) (0x1616)
Version: 24.1.6
Accelerated: yes
Video memory: 3910MB
Unified memory: yes
Preferred profile: core (0x1)
Max core profile version: 4.6
Max compat profile version: 4.6
Max GLES1 profile version: 1.1
Max GLES[23] profile version: 3.2
OpenGL vendor string: Intel
OpenGL renderer string: Mesa Intel(R) HD Graphics 5500 (BDW GT2)
OpenGL core profile version string: 4.6 (Core Profile) Mesa 24.1.6-arch1.1
OpenGL core profile shading language version string: 4.60
OpenGL core profile context flags: (none)
OpenGL core profile profile mask: core profile
OpenGL version string: 4.6 (Compatibility Profile) Mesa 24.1.6-arch1.1
OpenGL shading language version string: 4.60
OpenGL context flags: (none)
OpenGL profile mask: compatibility profile
OpenGL ES profile version string: OpenGL ES 3.2 Mesa 24.1.6-arch1.1
OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.20
Compiled from master
Info that maybe can help
OpenGL version string: 4.6 (Compatibility Profile) Mesa 24.1.6-arch1.1 OpenGL shading language version string: 4.60 OpenGL context flags: (none) OpenGL profile mask: compatibility profile
OpenGL ES profile version string: OpenGL ES 3.2 Mesa 24.1.6-arch1.1 OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.20