Open tobiasjakobi opened 1 month ago
I managed to get the mouse working by applying a similar workaround as in: https://github.com/ValveSoftware/gamescope/issues/1521#issuecomment-2387264197
Here's the changes I use (in top of 3.15.5): https://github.com/tobiasjakobi/gamescope/commit/01b9e6b2d0248376873d367c308ba21a48ca186e
I have no idea however why this works when running the game on Sway. Does Sway already do this integer coordinate buffering?
Affected game: Wolfenstein II: The New Colossus Affected version: 3.15.5 (went back to 3.14.24 which has the same problem)
Mouse behaviour:
Gamescope setup:
Emulation layer:
Working setup:
Might be related to these:
Major differences: