Open matte-schwartz opened 4 hours ago
@cubanismo I was still able to repro the WSI hang in God of War: Ragnarok, here's a new issue report as there were no matches I was finding
Can confirm the same issue with Elden Ring on 565.57.01
with launch command:
gamescope -w 3840 -h 2160 --adaptive-sync -f --hdr-enabled --fullscreen -- %command%
Game launches, HDR works. After 3-5 minutes of gameplay usually hangs with sound running in background.
Is there an existing issue for this?
Are you using any gamescope patches or a forked version of gamescope?
Current Behavior
Some games, especially Sony PlayStation ports, seem to hang and stop presenting frames even while game audio remains in the background. The most consistent repro I have of this now is with God of War: Ragnarok, with the launch option:
gamescope --hdr-enabled -e -f -h 2160 -w 7680 -r 120 -- %command%
around 50% of the time, the game will hang at some point within the first 20-30 seconds or so. will include screenshots of what this looks like + in-game settings
Steps To Reproduce
gamescope --hdr-enabled -e -f -h 2160 -w 7680 -r 120 -- %command%
If you don't freeze on launch and load-in, try quitting and re-launching 1-2 more times.
Hardware information
Software information
Which gamescope backends have the issue you are reporting?
Logging, screenshots, or anything else
After gamescope hangs:
in-game settings from a successful launch (no changes from the hang):
bug report immediately after a hang: nvidia-bug-report.log.gz
Proton log from a hang: steam-2322010.tar.gz