Open MCPO-Spartan-117 opened 2 weeks ago
I'm not quite sure why, but attempting to attach gamescopestream
seems to cause gamescope to shut down without sending a terminate signal when it's in this state. I tried re-building gamescope without pipewire enabled to see if maybe that would change the hang, but it had no effect.
Is there an existing issue for this?
Are you using any gamescope patches or a forked version of gamescope?
Current Behavior
Started from commit: a493c58773c774c832ef426b5712b6f20629ee12 Gamescope hangs when all applications die, killing the only application results in gamescope's window dying but the process is still going, in embedded the display doesn't come back until killing gamescope. Couldn't test SDL at all in Wayland for some reason.
Steps To Reproduce
Hardware information
Software information
Which gamescope backends have the issue you are reporting?
Logging, screenshots, or anything else
temp.log