ValveSoftware / gamescope

SteamOS session compositing window manager
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[Feature request] Add a way to screenshot before scaling #284

Open minecraft2048 opened 2 years ago

minecraft2048 commented 2 years ago

I'm running FF14 at fake resolution of 5120x2160 and output resolution of 2560x1080, but when I use gamescope screenshot tool it saves the image at the output resolution instead of at the fake resolution. If I can screenshot at the fake resolution, I can use my own downscaling algorithm in gimp.

I think this will look better in my screenshots/gposes instead of gamescope built in scaler that either looks nicely anti-aliased but blurry or sharp but jagged depending on whether I pressed win-n (not sure which one is with integer scaling or not)

Faalagorn commented 2 years ago

I'm running FF14 at fake resolution of 5120x2160 and output resolution of 2560x1080, but when I use gamescope screenshot tool it saves the image at the output resolution instead of at the fake resolution. If I can screenshot at the fake resolution, I can use my own downscaling algorithm in gimp.

I think this will look better in my screenshots/gposes instead of gamescope built in scaler that either looks nicely anti-aliased but blurry or sharp but jagged depending on whether I pressed win-n (not sure which one is with integer scaling or not)

I think that's the exact feature gedosato has on Windows.