Open pchome opened 2 years ago
Maybe it's only me or my hw/setup/dpi/etc. but defaults are too close to over-sharpening (as for me). Or maybe it's "marketing defaults", something like: "See? Sharpening! Now tune it for your needs." ? Anyway, my preference is 4 from "table" above, it's current --sharpness 8
for FSR and --sharpness 16
for NIS, iirc.
In addition, idk if it's a valid usage but out of curiosity I enabled __GL_SHARPEN_ENABLE=1
and __GL_SHARPEN_VALUE=20
, here's result:
command: gamescope -w 1600 -h 900 -W 1920 -H 1080 -Y -b --sharpness 4 -- q4wine-cli -p witcher1 -i witcher
+ there is modified libstrangle to add -0.263
lod bias (STRANGLE_PICMIP=-0.263
).
EDIT: GPU usage higher with NIS in this setup (58-59%% vs 50-52%% for FSR), but screenshots are smaller :)
In my opinion the lowest fsr sharpness setting is a bit too high, nis is a bit of a lost cause with how oversharpened it is.
It's fine for dropping the resolution a little bit, but the further down we go, the more oversharpened.
UI elements during a race in NFS: Underground 2 and environment in the original Diablo 2.
Not sure how could I bring the fsr sharpness to 10(gamescope reported)/-5(steam deck ui).
Tried using windows+o/i like on Linux distros to bring it a bit down for a test.
For example in the README
Super + O : Decrease FSR sharpness by 1
, but for FSR lower value mean more sharpening, while for NIS higher value mean more sharpening. Switching between upscalers via hotkey a bit confusing too, because of huge difference with samesharpness
setting.I experimented a little bit and created a sharpness mapping, e.g
those are random values, just to fit 0-20 range and default in the middle: 0.2 fo FSR and 0.5 for NIS (idk, I took default value from nvidia's builtin sharpener (50)).
I can do PR, but this is pretty much it.