Open szszoke opened 1 year ago
In the meantime I realized that my kernel (6.2) has built-in support for my controller so I blacklisted the ff_memory
and hid_nintendo
.
I did this to avoid conflicts between the kernel and the Steam controller drivers.
It didn't make a difference.
Gamescope has no relation to controller or gamepads in any way fwiw. Its likely the combo of flags you are passing to Steam that is causing an issue.
If I run Steam directly with the same flags then my controller is working as expected.
steam -tenfoot -steamos
I think gamescope is still involved somehow.
I am observing the same behavior.
My minimal test scenario:
Results:
gamescope -e -- steam -gamepadui
steam -gamepadui
My reasoning: something is different between Proton 6.3-8 and Proton 7.0-6 and it affects the input handling or focus and it manifests itself when run inside Gamescope.
Some notes:
xpadneo
gamescope
in Wayland, and run from a virtual terminali have same issue. using gamescope makes my controller (ps5 bluetooth) not work. but it works without gamescope. also i am not able to click on buttons with mouse cursor.
Same issue here
Hello!
I am trying to run Steam in gamescope because things like big picture or in-home streaming works better (or at all). I use a Nintendo Switch Pro Controller.
I launch Steam like this:
This gets me a full screen Steam Big Picture window. At this point my controller is detected and I can use it to navigate the big picture UI. The controller also works as expected in games that I purchased from Steam. I tested with Cyberpunk 2077, Shadow of the Tomb Raider, Uncharted.
I also have some games from GOG.com that I installed via Heroic Launcher. Those games are added to Steam.
When I launch Steam directly (without gamescope) my GOG.com games also detect my controller.
When I launch Steam via gamescope however then launch one of my GOG.com games, they do not react to controller input. They still detect that a controller is connected (and detect a disconnection if I turn off my controller).
The Steam overlay works if I press the home button on my controller.
It might be that I am having the same issue as https://github.com/Plagman/gamescope/issues/502 or https://github.com/Plagman/gamescope/issues/502.
If I launch gamescope with the
--debug-hud
and--debug-events
flags, I can see a lot ofevent 91
and at least in one game, Horizon Zero Dawn, if I load a level with mouse and keyboard, then turn on my controller, the game thinks I am holding the left trigger down.