ValveSoftware / gamescope

SteamOS session compositing window manager
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Gamescope breaks Steam Overlay #835

Open Milliw opened 1 year ago

Milliw commented 1 year ago

When I run "Hunt: Showdown" with gamescope the Steam overlay is not working anymore. Also mouse pointer is not shown correctly depending on launch options I tried.

Tried several options: -e, -f, -b, --dbug-hud, --adaptive-sync (latter two don't do anything) Tried different Proton versions: GE-7.51, Experimental, 7.0.6

OS: Nobara 37, Gnome 43.2, Wayland GPU: Nvidia RTX2060, driver v 525.85.05 Kernel: 6.2.6-201.fsync.fc37.x86_64 (Nobara standard)

Only wanted to try gamescope because of mouse escaping the game from time to time and also crashes sometimes. Enabled proton log, too but couldn't find out what of the many entries are breaking the overlay/game.

I think, it has maybe something to do with EAC (Easy Anti-Cheat) or the way the game is started by Steam because at launch the usually displayed, small starting window is not shown but instead there is a black screen/window showing some blue, disturbed graphics in it.

Joshua-Ashton commented 1 year ago

Can you try Steam Beta?

Milliw commented 1 year ago

Can you try Steam Beta?

I did right now and that changed nothing.

I would like to mention, that forcing gamescope to start the game in fullscreen (-f) leads to a black screen with not launching the game at all. I then need to kill the game and the gamescope process.

Below two screenshots showing the malformed mouse cursor: Bildschirmfoto vom 2023-03-28 15-19-33 Bildschirmfoto vom 2023-03-28 15-23-27

Oh and hotkeys only work by pressing super + alt/ctrl, too. (Just to mention if someone stumbles over this and is wondering maybe, too)

Dhizaes commented 1 year ago

I tried it with Cyberpunk 2077 and Steam Overlay isn't working in there too. Looks like it isn't related to external programs, or it isn't a game specific issue, i'm not sure.

Milliw commented 1 year ago

Something has changed while I was a few days away. Steam overlay seems to work now but gamescope makes the game acting strange in terms of mouse input. Feels very laggy and mouse input gets send to the character although map is opened which is not the default behaviour. Makes gamescope unusable for me sadly.

kevenwyld commented 1 year ago

@Milliw I'm having this issue still. Is the overlay still working for you? I can't seem to get it to work at all and I'm trying to figure out if it's just me or if there are just very few people who use it.

I found #810 which seems to be the same thing. In my comment there I have some details about my env.

Stuff I've tried so far has been:

Here's a successful launch of Dirt Rally 2.0. The overlay does not work in any of the games I have tried but this is one that I play often. I started the game, waited until it was running in the start screen, attempted to launch the overlay with Shift+Tab (at that point it should have already shown the popups which also didn't appear), and then force-exited the game.

This is a game where the overlay is necessary to invite people to multiplayer races, so the multiplayer functionality of the game is broken due to this issue.

Click to expand log text

``` ERROR: ld.so: object '/home//.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored. No CAP_SYS_NICE, falling back to regular-priority compute and threads. Performance will be affected. wlserver: [backend/headless/backend.c:68] Creating headless backend vulkan: selecting physical device 'AMD Radeon Pro W6800 (RADV NAVI21)': queue family 1 vulkan: physical device supports DRM format modifiers Fossilize INFO: Overriding serialization path: "/home//.local/share/Steam/steamapps/shadercache/690790/fozpipelinesv6/steamapprun_pipeline_cache". vulkan: supported DRM formats for sampling usage: vulkan: AR24 (0x34325241) vulkan: XR24 (0x34325258) vulkan: AB24 (0x34324241) vulkan: XB24 (0x34324258) vulkan: NV12 (0x3231564E) vulkan: AB4H (0x48344241) vulkan: XB4H (0x48344258) vulkan: AB48 (0x38344241) vulkan: XB48 (0x38344258) vulkan: AB30 (0x30334241) vulkan: XB30 (0x30334258) vulkan: AR30 (0x30335241) vulkan: XR30 (0x30335258) wlserver: Running compositor on wayland display 'gamescope-0' wlserver: [backend/headless/backend.c:16] Starting headless backend wlserver: [xwayland/sockets.c:63] Failed to bind socket @/tmp/.X11-unix/X0: Address already in use wlserver: [xwayland/server.c:108] Starting Xwayland on :2 ERROR: ld.so: object '/home//.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored. ERROR: ld.so: object '/home//.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored. ERROR: ld.so: object '/home//.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored. wlserver: [types/wlr_compositor.c:681] New wlr_surface 0x55674119cab0 (res 0x556740ff8e70) wlserver: [xwayland/server.c:273] Xserver is ready pipewire: stream state changed: connecting pipewire: stream state changed: paused pipewire: stream available on node ID: 91 fsync: up and running. wine: RLIMIT_NICE is <= 20, unable to use setpriority safely Setting breakpad minidump AppID = 690790 Steam_SetMinidumpSteamID: Caching Steam ID: 76561197978739905 [API loaded no] wlserver: [types/wlr_compositor.c:681] New wlr_surface 0x55674135df10 (res 0x5567410812a0) xwm: got the same buffer commited twice, ignoring. ERROR: ld.so: object '/home//.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored. ERROR: ld.so: object '/home//.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored. The XKEYBOARD keymap compiler (xkbcomp) reports: > Warning: Unsupported maximum keycode 708, clipping. > X11 cannot support keycodes above 255. Errors from xkbcomp are not fatal to the X server pipewire: renegotiating stream params (size: 1918x1577) xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_ABOVE xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_MAXIMIZED_VERT xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_MAXIMIZED_HORZ xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_ABOVE xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_MAXIMIZED_VERT xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_MAXIMIZED_HORZ xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_ABOVE xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_MAXIMIZED_VERT xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_MAXIMIZED_HORZ xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_ABOVE xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_MAXIMIZED_VERT xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_MAXIMIZED_HORZ Fossilize INFO: Overriding serialization path: "/home//.local/share/Steam/steamapps/shadercache/690790/fozpipelinesv6/steamapprun_pipeline_cache". xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_ABOVE xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_MAXIMIZED_VERT xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_MAXIMIZED_HORZ xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_ABOVE xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_MAXIMIZED_VERT xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_MAXIMIZED_HORZ xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_ABOVE xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_MAXIMIZED_VERT xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_MAXIMIZED_HORZ xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_ABOVE xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_MAXIMIZED_VERT xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_MAXIMIZED_HORZ xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_ABOVE xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_MAXIMIZED_VERT xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_MAXIMIZED_HORZ xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_ABOVE xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_MAXIMIZED_VERT xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_MAXIMIZED_HORZ xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_ABOVE xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_MAXIMIZED_VERT xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_MAXIMIZED_HORZ xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_ABOVE xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_MAXIMIZED_VERT xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_MAXIMIZED_HORZ xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_ABOVE xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_MAXIMIZED_VERT xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_MAXIMIZED_HORZ xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_ABOVE xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_MAXIMIZED_VERT xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_MAXIMIZED_HORZ xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_ABOVE xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_MAXIMIZED_VERT xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_MAXIMIZED_HORZ xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_ABOVE xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_MAXIMIZED_VERT xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_MAXIMIZED_HORZ xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_ABOVE xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_MAXIMIZED_VERT xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_MAXIMIZED_HORZ xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_ABOVE xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_MAXIMIZED_VERT xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_MAXIMIZED_HORZ xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_ABOVE xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_MAXIMIZED_VERT xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_MAXIMIZED_HORZ xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_ABOVE xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_MAXIMIZED_VERT xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_MAXIMIZED_HORZ xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_ABOVE xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_MAXIMIZED_VERT xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_MAXIMIZED_HORZ xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_ABOVE xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_MAXIMIZED_VERT xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_MAXIMIZED_HORZ xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_ABOVE xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_MAXIMIZED_VERT xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_MAXIMIZED_HORZ xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_ABOVE xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_MAXIMIZED_VERT xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_MAXIMIZED_HORZ xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_ABOVE xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_MAXIMIZED_VERT xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_MAXIMIZED_HORZ xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_ABOVE xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_MAXIMIZED_VERT xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_MAXIMIZED_HORZ xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_ABOVE xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_MAXIMIZED_VERT xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_MAXIMIZED_HORZ xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_ABOVE xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_MAXIMIZED_VERT xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_MAXIMIZED_HORZ xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_ABOVE xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_MAXIMIZED_VERT xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_MAXIMIZED_HORZ xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_ABOVE xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_MAXIMIZED_VERT xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_MAXIMIZED_HORZ xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_ABOVE xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_MAXIMIZED_VERT xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_MAXIMIZED_HORZ xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_ABOVE xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_MAXIMIZED_VERT xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_MAXIMIZED_HORZ xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_ABOVE xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_MAXIMIZED_VERT xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_MAXIMIZED_HORZ xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_ABOVE xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_MAXIMIZED_VERT xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_MAXIMIZED_HORZ Fossilize INFO: Overriding serialization path: "/home//.local/share/Steam/steamapps/shadercache/690790/fozpipelinesv6/steamapprun_pipeline_cache". wlserver: [types/wlr_compositor.c:681] New wlr_surface 0x55674121e7c0 (res 0x5567410ba830) xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_ABOVE xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_MAXIMIZED_VERT xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_MAXIMIZED_HORZ xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_ABOVE xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_MAXIMIZED_VERT xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_MAXIMIZED_HORZ xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_ABOVE xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_MAXIMIZED_VERT xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_MAXIMIZED_HORZ xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_ABOVE xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_MAXIMIZED_VERT xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_MAXIMIZED_HORZ xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_ABOVE xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_MAXIMIZED_VERT xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_MAXIMIZED_HORZ xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_ABOVE xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_MAXIMIZED_VERT xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_MAXIMIZED_HORZ wlserver: [types/wlr_compositor.c:681] New wlr_surface 0x556741110820 (res 0x5567410bb250) xwm: Unhandled initial NET_WM_STATE property: _NET_WM_STATE_ABOVE xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_ABOVE xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_MAXIMIZED_VERT xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_MAXIMIZED_HORZ xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_ABOVE xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_MAXIMIZED_VERT xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_MAXIMIZED_HORZ xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_ABOVE xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_MAXIMIZED_VERT xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_MAXIMIZED_HORZ xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_ABOVE xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_MAXIMIZED_VERT xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_MAXIMIZED_HORZ xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_ABOVE xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_MAXIMIZED_VERT xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_MAXIMIZED_HORZ xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_ABOVE xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_MAXIMIZED_VERT xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_MAXIMIZED_HORZ xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_ABOVE xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_MAXIMIZED_VERT xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_MAXIMIZED_HORZ xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_ABOVE xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_MAXIMIZED_VERT xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_MAXIMIZED_HORZ xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_ABOVE xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_MAXIMIZED_VERT xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_MAXIMIZED_HORZ xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_ABOVE xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_MAXIMIZED_VERT xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_MAXIMIZED_HORZ xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_ABOVE xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_MAXIMIZED_VERT xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_MAXIMIZED_HORZ xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_ABOVE xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_MAXIMIZED_VERT xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_MAXIMIZED_HORZ xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_ABOVE xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_MAXIMIZED_VERT xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_MAXIMIZED_HORZ xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_ABOVE xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_MAXIMIZED_VERT xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_MAXIMIZED_HORZ xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_ABOVE xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_MAXIMIZED_VERT xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_MAXIMIZED_HORZ xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_ABOVE xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_MAXIMIZED_VERT xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_MAXIMIZED_HORZ xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_ABOVE xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_MAXIMIZED_VERT xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_MAXIMIZED_HORZ xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_ABOVE xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_MAXIMIZED_VERT xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_MAXIMIZED_HORZ xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_ABOVE xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_MAXIMIZED_VERT xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_MAXIMIZED_HORZ xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_ABOVE xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_MAXIMIZED_VERT xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_MAXIMIZED_HORZ xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_ABOVE xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_MAXIMIZED_VERT xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_MAXIMIZED_HORZ xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_ABOVE xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_MAXIMIZED_VERT xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_MAXIMIZED_HORZ xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_ABOVE xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_MAXIMIZED_VERT xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_MAXIMIZED_HORZ xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_ABOVE xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_MAXIMIZED_VERT xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_MAXIMIZED_HORZ xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_ABOVE xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_MAXIMIZED_VERT xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_MAXIMIZED_HORZ xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_ABOVE xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_MAXIMIZED_VERT xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_MAXIMIZED_HORZ xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_ABOVE xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_MAXIMIZED_VERT xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_MAXIMIZED_HORZ xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_ABOVE xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_MAXIMIZED_VERT xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_MAXIMIZED_HORZ xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_ABOVE xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_MAXIMIZED_VERT xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_MAXIMIZED_HORZ xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_ABOVE xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_MAXIMIZED_VERT xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_MAXIMIZED_HORZ xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_ABOVE xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_MAXIMIZED_VERT xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_MAXIMIZED_HORZ xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_ABOVE xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_MAXIMIZED_VERT xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_MAXIMIZED_HORZ xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_ABOVE xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_MAXIMIZED_VERT xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_MAXIMIZED_HORZ xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_ABOVE xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_MAXIMIZED_VERT xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_MAXIMIZED_HORZ xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_ABOVE xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_MAXIMIZED_VERT xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_MAXIMIZED_HORZ xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_ABOVE xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_MAXIMIZED_VERT xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_MAXIMIZED_HORZ xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_ABOVE xwm: Unhandled 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NET_WM_STATE property change: _NET_WM_STATE_MAXIMIZED_VERT xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_MAXIMIZED_HORZ xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_ABOVE xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_MAXIMIZED_VERT xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_MAXIMIZED_HORZ xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_ABOVE xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_MAXIMIZED_VERT xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_MAXIMIZED_HORZ xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_ABOVE xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_MAXIMIZED_VERT xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_MAXIMIZED_HORZ xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_ABOVE xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_MAXIMIZED_VERT xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_MAXIMIZED_HORZ xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_ABOVE xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_MAXIMIZED_VERT xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_MAXIMIZED_HORZ xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_ABOVE xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_MAXIMIZED_VERT xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_MAXIMIZED_HORZ xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_ABOVE xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_MAXIMIZED_VERT xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_MAXIMIZED_HORZ xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_ABOVE xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_MAXIMIZED_VERT xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_MAXIMIZED_HORZ xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_ABOVE xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_MAXIMIZED_VERT xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_MAXIMIZED_HORZ xwm: error 3: BadWindow (invalid Window parameter) request 20 minor 0 serial 25444 xwm: error 3: BadWindow (invalid Window parameter) request 20 minor 0 serial 25445 xwm: error 3: BadWindow (invalid Window parameter) request 12 minor 0 serial 25446 (EE) failed to read Wayland events: Broken pipe X connection to :2 broken (explicit kill or server shutdown). X connection to :2 broken (explicit kill or server shutdown). X connection to :2 broken (explicit kill or server shutdown). X connection to :2 broken (explicit kill or server shutdown). X connection to :2 broken (explicit kill or server shutdown). ```

kevenwyld commented 1 year ago

I just discovered that the overlay, or rather a close relative of the overlay, works in big-picture mode. So if you launch steam with gamescope like so (resolution of my display just as an example):

/usr/bin/gamescope -W 3840 -H 1600 -r 144 -b --steam /usr/bin/steam

And then enter big picture mode and launch a game, the invite functions in multiplayer games launch the big picture version of the overlay which works fine and all the menus work. The only issue is that there's no way to get the overlay to appear in game without a controller. Everything else can be done with the keyboard but displaying the overlay is not possible from what I can tell, you have to be able to press the "steam" button or equivalent button on another controller type.

Milliw commented 1 year ago

Is the overlay still working for you?

Nah.... it's changing from time to time... I don't use gamescope anymore and since last Steam UI-update even without gamescope the overlay does not work anymore - crashes the games sometimes. It's a mess. I'm getting so annoyed...

InsaneCake commented 1 year ago

For me steam overlay not working inside gamescope regardles of game (for a long time). In case with HUNT: Showdown - I can't invite people to my party, but can accept invites from others in separate chat window.

Up to date EndeavourOS with KDE Wayland, RX 6600XT

ForTheReallys commented 1 year ago

I'm not entirely sure what caused the overlay to stop working in gamescope, but I found a way to work around it:

  1. Launch gamescope without the %command% in a separate terminal window. eg gamescope -W 1920 -H 1080 -r 144
  2. Note the Xwayland display gamescope is listening on. It should look like Starting Xwayland on :1
  3. Run the game with DISPLAY set to the gamescope DISPLAY via launch options. eg DISPLAY=:1 %command%
Milliw commented 1 year ago

That's some interesting method!

Milliw commented 11 months ago

Does anyone have news on this?

I tried again today and my state is now, that Steam overlay works, but Hunt: Showdown says "enable steam overlay"...

kevenwyld commented 11 months ago

@Milliw what version of gamescope are you using?

EDIT: And to answer your question, I haven't been able to get it to work, but also I didn't feel like installing an experimental version of mesa so I haven't tried the latest which I think is 3.12.5.r23.gb19e928

Milliw commented 11 months ago

3.12.3-16 @kevenwyld

Interestingly after having no success with gamescope yesterday I disabled gamescope but left overlay enabled and invite/overlay worked the whole evening with no game crashing.

rsramkis commented 11 months ago

I'm not entirely sure what caused the overlay to stop working in gamescope, but I found a way to work around it:

1. Launch gamescope without the %command% in a separate terminal window.  eg `gamescope -W 1920 -H 1080 -r 144`

2. Note the Xwayland display gamescope is listening on.  It should look like `Starting Xwayland on :1`

3. Run the game with DISPLAY set to the gamescope DISPLAY via launch options.  eg `DISPLAY=:1 %command%`

I'm testing in Arch\EndeavourOS with Gnome 44.5 (Thinkpad T450 with Intel Graphics) and I also when I remove the "-- %command%" games like Wingspan and World of Tanks Blitz that the games launch.

So my working launch configuration is "gamescope --expose-wayland".

So like you all, I"m trying to find out what %command% does.

returnofblank commented 11 months ago

Replying to https://github.com/ValveSoftware/gamescope/issues/835#issuecomment-1732638848

%command% should refer to the game's executable

rsramkis commented 11 months ago

Thanks for the heads up on %command%. I think what I was really looking for is why the "gamescope --expose-wayland" will run without the %command%. Because the game (World of Tank Blitz" still launches.

Kagukara commented 9 months ago

I'm not entirely sure what caused the overlay to stop working in gamescope, but I found a way to work around it:

  1. Launch gamescope without the %command% in a separate terminal window. eg gamescope -W 1920 -H 1080 -r 144
  2. Note the Xwayland display gamescope is listening on. It should look like Starting Xwayland on :1
  3. Run the game with DISPLAY set to the gamescope DISPLAY via launch options. eg DISPLAY=:1 %command%

This is the only way I've been able to get the Steam Overlay in Risk of Rain Return. Thank you. (Archlinux, Swaywm)

Using gamescope -W 3840 -H 1800 in the terminal and DISPLAY=:1 %command% in "Launch Options".

fritz-fritz commented 8 months ago

I'm not entirely sure what caused the overlay to stop working in gamescope, but I found a way to work around it:

1. Launch gamescope without the %command% in a separate terminal window.  eg `gamescope -W 1920 -H 1080 -r 144`

2. Note the Xwayland display gamescope is listening on.  It should look like `Starting Xwayland on :1`

3. Run the game with DISPLAY set to the gamescope DISPLAY via launch options.  eg `DISPLAY=:1 %command%`

Just wanted to add I have the same issue and this workaround DOES work, but only if you launch gamescope without -e. I haven't noticed a downside for doing so at this point.

I also haven't been able to get this workaround working entirely via steam launch options yet. So it's just another thing to add to my custom script.

I tried something like:

gamescope -w 2560 -h 1080 -W 3440 -H 1440 -f -F fsr -r 120 --adaptive-sync --prefer-vk-device 10de:1f9d 2&>1 /dev/null & while [ -z \"$(ps aux | egrep '[X]wayland :[\d]+*')\" ]; do sleep 0.5; done; ps aux | egrep '[X]wayland :[\d]+*' | awk '/Xwayland/ {{ match($0, /Xwayland :([0-9]+)/, arr); print arr[1] }}' | read screen; DISPLAY=:$screen %command%

which in theory should launch gamescope, wait for it to create the screen, and then pass it to the launching game via DISPLAY. In practice, the game never fully launches.

Wish the devs would take a look at fixing the overlay so this workaround isn't needed!

DonKatsu commented 8 months ago

Running Fedora 39 KDE on Wayland. Up until December 14th the Steam overlay was working for me in gamescope on Wayland. Between then and the 17th, it stopped working. I didn't play anything with gamescope between then so I'm not sure which of these package changes might have caused it. mesa is still 23.2.1 since rpmfusion's mesa-va-drivers-freeworld is lagging behind mesa 23.3.0, and gamescope is still 3.12.5 as 3.12.6 and 3.12.7 fail to launch games and Fedora hasn't released anything since.

I use the sentry copr for my kernel, and I first noticed problems with gamescope when I was on 6.6.7-202. Trying to launch any game with gamescope in Wayland would show the panel icon, but no window would appear. Title screen music could still be heard. Closing the game or trying to stop the game through Steam would get stuck and gamescope had to be killed manually. After updating to 6.6.7-203 the gamescope window would show again in Wayland, but without the Steam overlay. Going back to 6.6.7-202, 6.6.6-201, and 6.6.5-202 still had the invisible window. Since I was using the third with no problems on the 13th, I don't know why that is.

Switching to x11, all kernel versions launch gamescope as expected, with working overlay. The DISPLAY=:1 trick does work for me in Wayland. But I'm primarily using gamescope as a workaround for a game that seems to have the XNA issue that causes the Steam overlay to render as solid colors. And using that causes it to happen again, defeating the purpose.

On another drive, I have an updated fresh install of Fedora 39 KDE with the bare minimum amount of tweaks. It has rpmfusion (with multimedia), mesa 23.3.0 (no freeworld), Steam, and gamescope still at 3.12.5 for the same reasons. Overlay doesn't work in Wayland on any of those above kernels, but the invisible window doesn't happen either. So I don't know why that happens on my actual setup. I tried the stock Fedora 6.6.6 kernel too. All kernels started gamescope normally with overlay on x11 as well.

In all instances I'm using the Steam rpm, beta enabled. GPU is a 6700XT.

One more thing that is definitely outside the scope for this issue, but might be relevant? At the same time as this started I noticed the Linux native game Brigador was failing to launch while on Wayland. It tries going through openGL versions 4.3 to 2.1 and gets Failed to initialize GLEW: Unknown error on each try until it quits. If I force the Steam Linux runtime (scout) it will launch. Switching to x11 lets it launch without forced compatibility checked. But it has been at least two months since I last launched it so I don't know for sure if it's part of the same problem.

Update: While messing around with dnf, I found I had wlroots 0.17.0 available despite it not showing up before. That alone didn't help anything, but I was able to install the f40 build of gamescope 3.13.19 from koji which required it. I should compile it myself but the dependency list on the wiki is outdated. Overlay works on Wayland and the game icon shows instead of the generic Wayland icon.

Eckoa commented 7 months ago

Could some folks here try adding SDL_VIDEODRIVER=x11 to your launch options

This resolved the issue with steam overlay not working in gamescope for me and it may possibly fix it for you folks also.

my exact launch options for gamescope are

SDL_VIDEODRIVER=x11 gamescope -f -e -F fsr -r 60 -w 1970 -h 1108 --

kevenwyld commented 7 months ago

@Eckoa well that's a bit embarrassing, could have sworn I tried that but you're right it works.

Unfortunately placing that env var at the beginning like you have forces the gamescope window to run with xwayland, instead of wayland native. This is not ideal since gamescope does in fact support wayland, however it does maybe explain why things aren't working since I think wayland support might be relatively new and experimental. It's also a pretty good workaround though.

Eckoa commented 7 months ago

@Eckoa well that's a bit embarrassing, could have sworn I tried that but you're right it works.

Unfortunately placing that env var at the beginning like you have forces the gamescope window to run with xwayland, instead of wayland native. This is not ideal since gamescope does in fact support wayland, however it does maybe explain why things aren't working since I think wayland support might be relatively new and experimental. It's also a pretty good workaround though.

I havent tested placing it after gamescope, I just tossed it into my launch options to see if it would work. Im not really concerned myself of xwayland or native wayland and care more about it functioning XD

kevenwyld commented 7 months ago

@Eckoa I havent tested placing it after gamescope

What I mean to say is that I think gamescope running in wayland native mode is the reason the overlay is not working. So placing it after won't have the same impact.

Eckoa commented 7 months ago

@Eckoa I havent tested placing it after gamescope

What I mean to say is that I think gamescope running in wayland native mode is the reason the overlay is not working. So placing it after won't have the same impact.

gotcha, very well could be the case. I decided to test it after seeing someone having issues running GLmark with gamescope and they came to the conclusion the SDL wayland driver has some sort of bug as the X11 option fixed launching GLmark

Eckoa commented 7 months ago

Another part to the SDL driver workaround may require you to pass XCURSOR_THEME=_some-cursor-theme_ as a variable also to fix the cursor theme not propagating to the game.

The SDL workaround leaves the steam overlay mouse being huge but the games mouse is the proper size and passing the cursor theme fixes the game using the wrong cursor in the case of games that dont have their own.

notpeelz commented 7 months ago

The SDL workaround leaves the steam overlay mouse being huge

I had the same issue. Upgrading to gamescope 3.14.0 fixed it for me. See 58509f03ba00f7adaca77b27515e585412e440cc and 1a008fafbd6cb5291eda160b9dcbfa1c13785921

ThisNekoGuy commented 6 months ago

The SDL workaround doesn't seem to work for Helldivers 2; was hoping that it would but it didn't. :/

urioTV commented 6 months ago

Right know I see that I can run a game in gamescope once but when I quit it I need to restart whole steam to play any other game. SDL workaround also doesn't seem to work.

Barbyie commented 6 months ago

I'm not entirely sure what caused the overlay to stop working in gamescope, but I found a way to work around it:

1. Launch gamescope without the %command% in a separate terminal window.  eg `gamescope -W 1920 -H 1080 -r 144`

2. Note the Xwayland display gamescope is listening on.  It should look like `Starting Xwayland on :1`

3. Run the game with DISPLAY set to the gamescope DISPLAY via launch options.  eg `DISPLAY=:1 %command%`

I am facing the same issue, and this is the only thing that fixed it for me. Running on version 3.14.0.

ThisNekoGuy commented 6 months ago

That's the only way I've gotten it to work too, except I had to set the DISPLAY value to :2 instead because that's what gamescope decided to set for Xwayland. Closing the game (in my case, Helldivers 2) causes the window to hang though, with gamescope errors:

Terminal Output: Command: `gamescope -w 3840 -h 2160 -W 3840 -H 2160 -e -f -S stretch --nested-refresh=60` ``` vblank: Using timerfd. Your Wayland compositor does NOT support wp_presentation/presentation-time which is required for VK_KHR_present_wait and VK_KHR_present_id. Please complain to your compositor vendor for support. Falling back to X11 window with less accurate present wait. wlserver: [backend/headless/backend.c:67] Creating headless backend vulkan: selecting physical device 'AMD Radeon RX 7800 XT (RADV NAVI32)': queue family 1 (general queue family 0) vulkan: physical device supports DRM format modifiers vulkan: supported DRM formats for sampling usage: vulkan: AR24 (0x34325241) vulkan: XR24 (0x34325258) vulkan: AB24 (0x34324241) vulkan: XB24 (0x34324258) vulkan: RG16 (0x36314752) vulkan: NV12 (0x3231564E) vulkan: AB4H (0x48344241) vulkan: XB4H (0x48344258) vulkan: AB48 (0x38344241) vulkan: XB48 (0x38344258) vulkan: AB30 (0x30334241) vulkan: XB30 (0x30334258) vulkan: AR30 (0x30335241) vulkan: XR30 (0x30335258) vulkan: Creating Gamescope nested swapchain with format 44 and colorspace 0 wlserver: Running compositor on wayland display 'gamescope-0' wlserver: [backend/headless/backend.c:17] Starting headless backend wlserver: [xwayland/sockets.c:65] Failed to bind socket @/tmp/.X11-unix/X0: Address already in use wlserver: [xwayland/server.c:108] Starting Xwayland on :2 The XKEYBOARD keymap compiler (xkbcomp) reports: > Warning: Could not resolve keysym XF86CameraAccessEnable > Warning: Could not resolve keysym XF86CameraAccessDisable > Warning: Could not resolve keysym XF86CameraAccessToggle > Warning: Could not resolve keysym XF86NextElement > Warning: Could not resolve keysym XF86PreviousElement > Warning: Could not resolve keysym XF86AutopilotEngageToggle > Warning: Could not resolve keysym XF86MarkWaypoint > Warning: Could not resolve keysym XF86Sos > Warning: Could not resolve keysym XF86NavChart > Warning: Could not resolve keysym XF86FishingChart > Warning: Could not resolve keysym XF86SingleRangeRadar > Warning: Could not resolve keysym XF86DualRangeRadar > Warning: Could not resolve keysym XF86RadarOverlay > Warning: Could not resolve keysym XF86TraditionalSonar > Warning: Could not resolve keysym XF86ClearvuSonar > Warning: Could not resolve keysym XF86SidevuSonar > Warning: Could not resolve keysym XF86NavInfo Errors from xkbcomp are not fatal to the X server wlserver: [types/wlr_compositor.c:692] New wlr_surface 0x5e3334684e00 (res 0x5e333442de60) wlserver: [xwayland/server.c:273] Xserver is ready pipewire: stream state changed: connecting pipewire: stream state changed: paused pipewire: stream available on node ID: 113 wlserver: [types/wlr_compositor.c:692] New wlr_surface 0x5e3334779670 (res 0x5e333467ddc0) xwm: Unhandled initial NET_WM_STATE property: _KDE_NET_WM_STATE_SKIP_SWITCHER xwm: Unhandled initial NET_WM_STATE property: _NET_WM_STATE_ABOVE xwm: got the same buffer committed twice, ignoring. The XKEYBOARD keymap compiler (xkbcomp) reports: > Warning: Unsupported maximum keycode 708, clipping. > X11 cannot support keycodes above 255. > Warning: Could not resolve keysym XF86CameraAccessEnable > Warning: Could not resolve keysym XF86CameraAccessDisable > Warning: Could not resolve keysym XF86CameraAccessToggle > Warning: Could not resolve keysym XF86NextElement > Warning: Could not resolve keysym XF86PreviousElement > Warning: Could not resolve keysym XF86AutopilotEngageToggle > Warning: Could not resolve keysym XF86MarkWaypoint > Warning: Could not resolve keysym XF86Sos > Warning: Could not resolve keysym XF86NavChart > Warning: Could not resolve keysym XF86FishingChart > Warning: Could not resolve keysym XF86SingleRangeRadar > Warning: Could not resolve keysym XF86DualRangeRadar > Warning: Could not resolve keysym XF86RadarOverlay > Warning: Could not resolve keysym XF86TraditionalSonar > Warning: Could not resolve keysym XF86ClearvuSonar > Warning: Could not resolve keysym XF86SidevuSonar > Warning: Could not resolve keysym XF86NavInfo Errors from xkbcomp are not fatal to the X server vulkan: Creating Gamescope nested swapchain with format 44 and colorspace 0 wlserver: [types/wlr_compositor.c:692] New wlr_surface 0x5e33346717e0 (res 0x5e3334682bb0) xwm: Unhandled initial NET_WM_STATE property: _KDE_NET_WM_STATE_SKIP_SWITCHER xwm: Unhandled initial NET_WM_STATE property: _NET_WM_STATE_ABOVE xwm: got the same buffer committed twice, ignoring. vulkan: Creating Gamescope nested swapchain with format 44 and colorspace 0 wlserver: [types/wlr_compositor.c:692] New wlr_surface 0x5e3334418f30 (res 0x5e3334677700) xwm: got the same buffer committed twice, ignoring. xwm: Unhandled NET_WM_STATE property change: _KDE_NET_WM_STATE_SKIP_SWITCHER xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_ABOVE xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_MAXIMIZED_VERT xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_MAXIMIZED_HORZ xwm: Unhandled NET_WM_STATE property change: _KDE_NET_WM_STATE_SKIP_SWITCHER xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_ABOVE xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_MAXIMIZED_VERT xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_MAXIMIZED_HORZ wlserver: [types/wlr_compositor.c:692] New wlr_surface 0x5e3334671160 (res 0x5e3334679cc0) xwm: Unhandled NET_WM_STATE property change: _KDE_NET_WM_STATE_SKIP_SWITCHER xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_ABOVE xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_MAXIMIZED_VERT xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_MAXIMIZED_HORZ xwm: Unhandled NET_WM_STATE property change: _KDE_NET_WM_STATE_SKIP_SWITCHER xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_ABOVE xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_MAXIMIZED_VERT xwm: Unhandled NET_WM_STATE property change: _NET_WM_STATE_MAXIMIZED_HORZ xwm: error 2: BadValue (integer parameter out of range for operation) request 138 minor 31 serial 8520 xwm: error 2: BadValue (integer parameter out of range for operation) request 138 minor 31 serial 8526 xwm: error 141: 141 request 138 minor 32 serial 8554 xwm: error 141: 141 request 138 minor 32 serial 8560 xwm: error 3: BadWindow (invalid Window parameter) request 15 minor 0 serial 8606 ```
morissonmaciel commented 5 months ago

Hello everyone, for those still encountering this issue, I strongly advise against manipulating the DISPLAY environment variable. This variable appears to be linked to the physical device layer hierarchy itself.

I have managed to resolve this issue in two Arch Linux installations with Gamescope Session Git, using the following command:

export GAMESCOPE_WAYLAND_DISPLAY=:`1`

Upon debugging through a tty session, I noticed that my DISPLAY variable was initially set to :0. This setting corresponds to the root physical layer. In my logs, there were numerous warnings related to XWayland and layer :1 every time I attempted to take a screenshot or enable another overlay resource. My assumption is that Steam Overlay relies on XWayland and failed to connect to the appropriate display layer.

By setting the GAMESCOPE_WAYLAND_DISPLAY environment variable to the overlooked display number :1, I was able to bypass this issue.

Eckoa commented 5 months ago

Replying to https://github.com/ValveSoftware/gamescope/issues/835#issuecomment-2002113726

You running the gamescope session or nested here? because pretty sure youre just running a session if youre using Gamescope Session Git . If youre running the session that has never been a problem afaik and running gamescope as your session is completely different from trying to solve the issue while running it nested within another compositor such as kwin or mutter.

What myself and others have attempted to do is solve the nested issue, which when you run gamescope in a terminal will output the wayland display it is on then you just use point the game to that. I personally use the SDL workaround for it so i dont have to do that and it works for my use case.

morissonmaciel commented 5 months ago

Replying to https://github.com/ValveSoftware/gamescope/issues/835#issuecomment-2002151952

I'm sorry. I know this thread primarily focuses on addressing issues related to nested compositing with Gamescope. But, recently, some users, including myself, have encountered similar problems when running Gamescope in a standalone session without any additional compositor. The nature and cause of these issues are currently unclear but may be related to recent changes in Mesa or RADV libraries, which could impact both nested and standalone sessions.

What I know is that custom Mesa patched libraries (such as used by Chimera), or more "outdated" versions of Gamescope, didn't result in these overlays errors.

DonKatsu commented 5 months ago

Ran into this again after moving to CachyOS and trying to set up Gamescope to work around Underrail's issues. The SDL_VIDEODRIVER=x11 workaround does the job, but then the cursor is able to leave the game window with -f on my dual monitor setup. (Though minimizing and restoring the window does lock it.) It's locked to the window when SDL_VIDEODRIVER isn't set.

urioTV commented 2 months ago

From all suggestions only running gamescope separately and running a game afterwards works.

I tried to write a script to automate that(as a workaround until it's fixed) however it does not work in steam. It works only outside for example when i run gamescope-lau.cher.sh vkcube.


#!/bin/bash

      # Function to launch gamescope and the game
      launch_game() {

          # Launch gamescope in the background and redirect output to the temporary file
          gamescope -f &
          GAMESCOPE_PID=$!

          # Wait a few seconds to ensure gamescope is fully initialized
          sleep 3

          # Set DISPLAY to :1
          export DISPLAY=:1

          # Launch the game with the DISPLAY environment variable set to :1
          $@

          # Wait for the game to exit
          wait $!

          # Kill gamescope process
          kill $GAMESCOPE_PID
      }

      # Check if a command was provided
      if [ $# -eq 0 ]; then
          echo "Usage: $0 %command%"
          exit 1
      fi

      # Call the function to launch gamescope and the game
      launch_game "$@"
Virkkunen commented 2 months ago

As of today (20240628) this is still an issue. The workaround works fine, and to be able to run it with gamemode and mangohud, you can run gamescope with:

gamescope -W RES_WIDTH -H RES_HEIGHT -f --mangoapp

and the game's launch properties as:

DISPLAY=:XWAYLAND_DISPLAY gamemoderun %command%

Be sure to change RES_WIDTH, RES_HEIGHT and XWAYLAND_DISPLAY.

My full arguments are:

gamescope -W 3840 -H 2160 -r 165 --hdr-enabled --hdr-itm-enable --hdr-itm-sdr-nits 300 -f --mangoapp

There's a bug going on in which mangohud won't be able to display the GPU info and wether gamemode is active or not, but this is beyond gamescope's scope (no pun intended).

cncz42 commented 11 hours ago

This started working for me today on plasma wayland and I'm not sure how, did valve update steam overlay on their end? (I'm on steam family beta and my full launch args are MANGOHUD=1 hdr-wrapper gamescope -f -W 2560 -H 1440 -r 240 --hdr-enabled -- gamemoderun %command% if anyone wants to confirm this). Even game recording works except in dx11 hdr games.