Open johndrinkwater opened 11 years ago
Here's the savegame, I hope it's the right one. I've added .png to it just for the upload.
https://f.cloud.github.com/assets/3462968/499560/97fccb82-bc4a-11e2-8dbb-809b73ebdde6.png
I also get this issue, the trick is you literally have to be directly in the middle, the bug has been around for years. If you are not in the middle, stuck and you have to re-load.
Needs fixing as it ruins the game for people who can't dig through the net to find out why.
Use the "Use" key, probably 'E'. Almost every door opens up by just running up against it, however, the pipe exit in Surface Tension opens with the use key. I spent hours trying to figure this one out and had many say it was a bug, but I found one place that finally gave the answer. It isn't broken, it's just not intuitive that you have to use the 'E' key. It opened right up for me then and I could have just screamed when I finally found out how easy it was!
@rfreedlund this is not about exiting the pipe, this is about being stuck in a specific section of the pipe
Sorry. I didn't read the question well enough. I was just excited to find the answer to my problem on Google and this is one of the entries that came up. Regards.
This can also happen earlier on when you're sneaking through the spaces between the rocks to get past the minefield. Happened to me a couple of times.
I have encountered the exact same issue.
This can probably be fixed by checking if the player is partially stuck after passing through a level transition and moving them slightly until they are no longer stuck. Figuring out in which direction they should be moved is the hard part.
Uff thank god for GitHub :)
Same issue for me. If you are in the middle of the pipe, you pass, as mentioned in https://github.com/ValveSoftware/halflife/issues/1108#issuecomment-17902175
Anyone unable to sink into the water after the guy throws the plastique explosive in and you die by fire?
This also happens in Opposing Force in the transition from of4a3
to of4a4
. In this case it can be worked around by setting fps_max
to 60
and fps_override
to 1
. At 60 FPS it doesn't cause the clipping issue.
This doesn't fix the problem in other known cases.
Thanks, at one point had to go three levels back, which is when I started assigning quick save/load to mouse 4/5, so learning experience.
On Sat, Feb 13, 2021 at 12:30 PM Solokiller notifications@github.com wrote:
This also happens in Opposing Force in the transition from of4a3 to of4a4. In this case it can be worked around by setting fps_max to 60 and fps_override to 1. At 60 FPS it doesn't cause the clipping issue.
This doesn't fix the problem in other known cases.
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Moved from https://github.com/ValveSoftware/steam-for-linux/issues/2471 by @storma When entering the pipe for the second time, after the cliff section, where the head crab jumps out at you. I can navigate around the couple of corners until it loads the next section, after that, I am unable to move, I become stuck.