ValveSoftware / halflife

Half-Life 1 engine based games
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[Ricochet] Missing sprites #1121

Closed APGRoboCop closed 11 years ago

APGRoboCop commented 11 years ago

Hello I noticed when I engage "-developer" in Ricochet I getting missing file warnings like tfchud7.spr and I found it the only way to resolve is mainly copying the sprites that is relevant to the console reporting missing is in /tfc/sprites folder. Now I think the players may not knew this already but I figure if Ricochet installation provided those missing sprites for Ricochet that may help.

Also if you look in /ricochet/sprites/hud.txt it will show you what sprites are used and notice that tfchud6 and tfchud7 are used for Ricochet as well as other missing sprites.

But the way I fix it for my players is adding those missing .spr files by inputing in my .res files in /maps the missing .spr files for players to download automatically from my server.

ghost commented 11 years ago

won't fix https://github.com/ValveSoftware/halflife/issues/878

alfred-valve commented 11 years ago

Except if this actually causes a game issue, does something not display correctly? It has been broken for ages, so I had assumed it wasn't a real bug.

APGRoboCop commented 11 years ago

I cannot say for definite, however if this displays fine on my Windows PC Steam then I am guessing it will work fine for Linux and Mac OSX.

But as I said, I use my .res files to let my players download those tfc sprites for sake of reducing the flood on my console as well for the logs ignoring the missing sprites.

My best idea is personally for me to create .res files and manually type "sprites/tfchud7.spr" etc. I don't know if the missing sprites will impact on the new Linux and Mac HL1 clients. But I do know those missing sprites are in fact HUD TFC Weapons with Hazard and Flag icons used for TFC - which aren't relevantly needed for RC.

alfred-valve commented 11 years ago

This isn't impact to the game at all so closing out