Open UndeadScottsman opened 11 years ago
That's a sprite transparency issue.
This is a problem with the map. Those sprites have render mode normal set, but should be using render mode additive instead.
OS Install Date: Dec 31 1969
Hmm... your very, very old computer might be the problem! xD
When you kill the Nihilanth in Half-Life, he'll shoot out a bunch of energy beams, which will eventually impact the walls and make explosions. The sprites for these explosions have a big black squares around them. https://www.youtube.com/watch?v=IQdqfM-OzKw
OS: Windows 7 Protocol version 48 Exe version 1.1.2.2/Stdio (valve) Exe build: 17:47:17 Apr 25 2013 (6027)
Processor Information: Vendor: GenuineIntel Speed: 2942 Mhz 8 logical processors 4 physical processors HyperThreading: Supported FCMOV: Supported SSE2: Supported SSE3: Supported SSSE3: Supported SSE4a: Unsupported SSE41: Supported SSE42: Supported
Network Information: Network Speed:
Operating System Version: Windows 7 (64 bit) NTFS: Supported Crypto Provider Codes: Supported 311 0x0 0x0 0x0
Video Card: Driver: NVIDIA GeForce GTX 460
Sound card: Audio device: Speakers (ASUS Xonar DX Audio D
Memory: RAM: 8190 Mb
Miscellaneous: UI Language: English Microphone: Not set Media Type: DVD Total Hard Disk Space Available: 1632479 Mb Largest Free Hard Disk Block: 455969 Mb OS Install Date: Dec 31 1969 Game Controller: None detected