As I've coded custom rendering into GoldSrc, one thing gets very annoying, the engine-runtime rendering stuff that wasn't here half year ago (FBO rendering method) and gets initialized now.
I know it can be turned off by command line, but it's just not very convenient. I'm having troubles without running engine with -nofbo command,
It'd be helpful if this would be moved into liblist.gam, as a boolean, which would act as -nofbo command.
As I've coded custom rendering into GoldSrc, one thing gets very annoying, the engine-runtime rendering stuff that wasn't here half year ago (FBO rendering method) and gets initialized now.
I know it can be turned off by command line, but it's just not very convenient. I'm having troubles without running engine with -nofbo command,
It'd be helpful if this would be moved into liblist.gam, as a boolean, which would act as -nofbo command.