Open Mecha-Weasel opened 9 years ago
Nice idea indeed, have you tried to look for Metamod or AMX plugins if someone already done that ?
The engine already calls ISteamGameServer::WasRestartRequested
and logs to the console and to the log file to inform the server operator if a restart is required, but it doesn't auto-restart.
I looked into how Source does it and all i found was this script: https://forums.alliedmods.net/showthread.php?p=1583376
It relies on a SourceMod plugin called SteamTools: https://forums.alliedmods.net/showthread.php?t=170630
SteamTools fires a script function called Steam_RestartRequested
, which the script uses to start a timer which eventually executes the _restart
server command.
SteamTools doesn't strictly speaking call the SteamWorks API directly, it hooks the call meaning when the engine calls it, it first calls SteamTools, which then calls the SteamWorks function and responds if the return value is true
.
I'm sure somebody can port this to GoldSource, but it'll take some doing to get it all to work since it relies on hooking calls to SteamWorks which i don't think anybody's done in GoldSource yet.
@Arkshine you said you've done some work with SteamWorks in GoldSource, do you know if there are any plugins/scripts that do this?
I am loving the functionality of using the SteamAPI's "UpToDateCheck" functionality to keep several Source-based games updated on an automated basis, such as:
However, I noticed that none of that functionality seems to exist/work for games using the older GoldSrc engine - even though they have also been ported over to SteamCMD/SteamPipe content management.
It would be very hand to have that same functionality for GoldSrc titles as for Source titles - at least for stuff from Valve itself, such as: