Open APGRoboCop opened 6 years ago
If im not wrong, bots are using different class than the actual players. It would be more appropriate to test it on real players.
Okay, so i have tested it and here's the results.
When i set friendlyfire to 0 i wasn't able to hurt my teammates. But then i changed to 1 and i still wasn't able to hurt them. I tried to restart the server after typing the command but result was still same. So yeah FF is bugged but other way around.
DMC friendly fire rules are not straightforward, first of all if teamplay is disabled then mp_friendlyfire makes no difference (deathmatch rules), if teamplay is enabled then it depends: https://github.com/ValveSoftware/halflife/blob/5d761709a31ce1e71488f2668321de05f791b405/dmc/dlls/quake_player.cpp#L132
I recommend looking at the source code to figure out what rules there are exactly. Remember that gamerules play a big part, those are created on map start (InstallGameRules) so make sure the right rules are in play.
I've noticed when I used admin_friendlyfire 0 when playing DMC in Teamplay mode that the DMC bots are getting hurt by my gunfire. I don't know if this is a bug or not, but is anyone getting mp_friendlyfire 0 issues where the FF isn't really switched off in the servers?