ValveSoftware / halflife

Half-Life 1 engine based games
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[CS1.6,CS/CZ] Send ScoreInfo message each time frags or deaths are changed #1935

Open ConnorMcLeod opened 11 years ago

ConnorMcLeod commented 11 years ago

I see 2 situations where frags are changed without a ScoreInfo message is sent :

Random player entering the server would receive the correct score of all players via InitHUD, but the global message would only be sent at new round, when players spawn.

This is a minor issue, but would be nice if it could be fixed, may be instead of directly change pev->frags you could send AddPoints, or make sure Scoreinfo is sent. I don't think using UpdateClientData for this is the right way because it is used rather to update client's hud with MSG_ONE messages and not MSG_ALL as ScoreInfo.

Also, would be nice if you could check there are no other situations like this.

bdeen-valve commented 11 years ago

so CS/CZ isn't on Linux yet. Are these Linux issues you're asking about?

xPaw commented 11 years ago

These are general improvements, which @alfred-valve said are fine with collecting in this bug tracker.

bdeen-valve commented 11 years ago

ok

revo4ever commented 11 years ago

so, this issue affect only the CS/CZ Windows version or any platform that support Goldsrc engine ?

ConnorMcLeod commented 11 years ago

1.6, CZ, windows and linux