ValveSoftware / halflife

Half-Life 1 engine based games
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[HL1] Stuck in Gonarch's Lair #1946

Open walkerreuben opened 11 years ago

walkerreuben commented 11 years ago

I'm at the point in Gonarch's Lair where you jump onto the little ledge, then down from there, down the tunnel to where you kill Gonarch. The only problem is that Gonarch keeps getting stuck in the tunnel and can't come down.

Console Output

Game update: AppID 70 "Half-Life (Beta)", ProcID 6664, IP 0.0.0.0:27015
Loading decals from c4a2

Loading decals from c4a2b

Loading game from SAVE/c4a2b.HL1...

ERROR: couldn't open.

Loading game from SAVE/c4a2a.HL1...

Loading game from SAVE/c4a1a.HL1...

ERROR: couldn't open.

Loading decals from c4a2a

Loading decals from c4a1a

AppActive: not active
AppActive: active
Dropped Player from server
Reason:  Server shutting down

World module shutdown.

Server module shutdown.

Game removed: AppID 70 "Half-Life (Beta)", ProcID 6664

System Information

Processor Information:
    Vendor:  GenuineIntel
    Speed: 2001 Mhz
    8 logical processors
    4 physical processors
    HyperThreading:  Supported
    FCMOV:  Supported
    SSE2:  Supported
    SSE3:  Supported
    SSSE3:  Supported
    SSE4a:  Unsupported
    SSE41:  Supported
    SSE42:  Supported

Network Information:
    Network Speed:  

Operating System Version:
    Ubuntu 12.10 (64 bit)
    Kernel Name:  Linux
    Kernel Version:  3.5.0-23-generic
    X Server vendor:  The X.Org Foundation
    X Server release:  11300000

Video Card:
    Driver:  Intel Open Source Technology Center Mesa DRI Intel(R) Sandybridge Mobile x86/MMX/SSE2

    Driver Version:  3.0 Mesa 9.0
    Desktop Color Depth: 24 bits per pixel
    Monitor Refresh Rate: 60 Hz
    VendorID:  0x10de
    DeviceID:  0xdcd
    Number of Monitors:  1
    Number of Logical Video Cards:  2
    Primary Display Resolution:  1600 x 900
    Desktop Resolution: 1600 x 900
    Primary Display Size: 15.04" x 8.46"  (17.24" diag)
                                            38.2cm x 21.5cm  (43.8cm diag)
    Primary VRAM Not Detected

Sound card:
    Audio device: 

Memory:
    RAM:  3848 Mb

Miscellaneous:
    UI Language:  English
    LANG:  en_AU.UTF-8
    Microphone:  Not set
    Total Hard Disk Space Available:  46953 Mb
    Largest Free Hard Disk Block:  24218 Mb

Installed software:

Recent Failure Reports:
MrSchism commented 11 years ago

This bug has been around for ages. The most common work around is using satchel charges and tripmines.

Youtube video: http://www.youtube.com/watch?v=vJ_LrmggCbM

Yes, this definitely could finally be dealt with.

paul-vg commented 11 years ago

Let giant gonad run ahead of you, then crouch and try to stay in the tunnel. Give it death from above with explosives, you don't lose any health that way since it can't ejaculate high enough to reach you (didn't feel like getting white cough "chemicals" all over my HEV suit anyway).

MrSchism commented 11 years ago

....disturbing.

paul-vg commented 11 years ago

Well, yes. Anyway, it took me quite some attempts to get it right (about 20 times I guess) but the trick is to listen carefully to the sound Gonad makes. When it gets hurt it'll moan and keep doing so until it dies. You better be loaded because it's quite a tough nut to crack.

Anglodel commented 4 years ago

This problem still exist in 2020... :/ I had to search for the solution, then I found that it was... a bug.

deejayy commented 4 years ago

This problem still exist in 2020... :/ I had to search for the solution, then I found that it was... a bug.

Same here. I thought I've mistaken a thread from 2013 but no, it is still an issue.