ValveSoftware / halflife

Half-Life 1 engine based games
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Request additional firing method. #1958

Open disabledgamer opened 11 years ago

disabledgamer commented 11 years ago

I have hypermobility, in my hands this causes shaking and usually it is hard for me to control exactly how often i can press the mouse button to fire a shot precisely.

If you could add an option to fire a single shot per key press this would help greatly, the current way "+attack;wait;-attack" is not legal in league settings for using "wait", is blocked in some pubs for using "wait".

Thanks for reading.

Nyamiou commented 11 years ago

Some people use a keyboard button to fire, I think you should give it a try.

disabledgamer commented 11 years ago

I currently use Q to fire, with "+attack;wait;-attack" bound, and mouse1 as +attack for planting purposes.

InmanInman commented 11 years ago

have you tried lowering your key repeat rate in your OS settings?

Tele42 commented 11 years ago

I'm not saying this is a proper fix, but I have an older nostromo n52. It would be considered a left hand only keyboard supplement and is able to map any of it's keys to the mouse buttons. there is a regular macro-based pseudo-driver ( http://sourceforge.net/projects/nostromodriver/ ) and a e-sport pseudo-driver ( http://sourceforge.net/projects/jnostromo/ ) for it. While I rarely use it with games these days, it or something like it could help if another easier solution is not found.

alfred-valve commented 11 years ago

@disabledgamer , I don't quite understand the issue. Are you clicking the mouse (or kb) multiple times in quick succession and causing more shots than you wanted to fire? If so, do you want a debounce time in which the next mouse down click would be ignored?

disabledgamer commented 11 years ago

Yes, sometimes I am unable to just press or click quickly so i can't fire precisely, currently using that workaround to just fire one time per press even if held down.

a bit late on my reply here :(