Open JohnJRambo opened 11 years ago
Yeah, there is still something subtle going on on the jump code when running at really high rates.
For all it's worth, we now have a tracker for Half-Life and other goldsrc games at: https://github.com/ValveSoftware/halflife
will u transfer all closed and nonclosed tickets about HL/CS etc from /steam-for-linux to /halflife zone?
Yuppers. I hope to get to it this afternoon (~9 hours). I may do a few before bed (~3 hours). Future GoldSrc (http://en.wikipedia.org/wiki/GoldSrc#Licensed_games) bugs should be posted there unless they're linux-specific.
hi, you fixed the movement, wich is nice "Fixed movement when running at more than 100fps "
but if you land on the ground after jumping you still feel the higher fps, because more fps slows you down more after jumping
thanks