Open hotactions opened 11 years ago
the correct way to use wait is like this "cvar;wait" don't use ";" at the end, or you will get spammed.
@Antoweif this worked, would be good if ; at ending will be fixed, now this topic is turning into suggestion, thank you.
One bug report per bug please, so I can track things properly.
@alfred-valve thaks for advise, i follow this in future reports, hope any of my suggestion will be useful.
@mikela-valve Somehow the first issue reported here is causing key input to be sent to CL_ConnectionlessPacket
. This may indicate message buffer corruption.
For the second suggestion #1999 covers a couple of those cvars.
for 1st suggestion, dedicated to hlds users add aditional cvar sv_infiniteround 1(removing objectives and announcements like game-commencing), it will help to custom mod servers for example dm, csdm function better.
for 2nd to fight with fps/other hacks, advantages, scripters highly useful in most all servers, add cvar to serverside that limits clientside cvars that gives advantages: cl_sidespeed, cl_forwardspeed, cl_pitchdown, cl_yawspeed cl_pitchup, cl_pitchspeed, cl_backspeed for example sv_max_client_fps (min value default value (72) max x) and etc, also alias command should be removed, this would be very helpful to fight with.
for 3rd optimise chat, i don't know why but my fps from 100 went to 95 or even 93 when i join to some multiplayer server, and chat beeing in use - examples in images
for 4rth suggestion, please add multicore or multithreaded support, optimise engine to use more hardware resources, also my gpu usage is over 7% and cpu 12%, even its very old - pentium 4 650 HT, point of view geforce 8600gts, memory 2x 1gb @800mhz runing at 400mhz both, chipset intel 915p
Processor Information: Vendor: GenuineIntel Speed: 3477 Mhz 2 logical processors 1 physical processors HyperThreading: Supported FCMOV: Supported SSE2: Supported SSE3: Supported SSSE3: Supported SSE4a: Unsupported SSE41: Unsupported SSE42: Unsupported
Network Information: Network Speed:
Operating System Version: Windows 8 (32 bit) NTFS: Supported Crypto Provider Codes: Supported 311 0x0 0x0 0x0
Video Card: Driver: NVIDIA GeForce 8600 GTS
Memory: RAM: 2047 Mb
everything has been tested in default 5956 counter-strike 1.6 lan server