Open metita opened 5 years ago
Seems like a map issue, I doubt it could be fixed in code unless it can be replicated elsewhere.
Seems like a map issue, I doubt it could be fixed in code unless it can be replicated elsewhere.
Happens on cs_assault aswell, will update this soon.
EDIT: Updated.
this also happens in team fortress classic, the first example that comes to mind is in the map 2fort in the balcony if using the sniper and zooming in the enemy's balcony you can usually see the enemy sniper that tends to hide there
Never seen this :s
Credits to totopizza with this.
de_dust2:
Going to B (this is a map bug related i guess):![imagen](https://user-images.githubusercontent.com/33007491/56705277-4fda7300-66de-11e9-9594-cd51949a5ec2.png)
Middle:![imagen](https://user-images.githubusercontent.com/33007491/56705716-1c004d00-66e0-11e9-9319-9d73c913c8d7.png)
Another going to B (this is a map bug related i guess):![imagen](https://user-images.githubusercontent.com/33007491/56706043-74841a00-66e1-11e9-838c-5518a2cf908f.png)
CT to B: (Seems "normal" but is not, CT is already on B side)![imagen](https://user-images.githubusercontent.com/33007491/56706119-c9c02b80-66e1-11e9-962a-3be57ea4de01.png)
CT to B *2:![imagen](https://user-images.githubusercontent.com/33007491/56706135-de042880-66e1-11e9-89c5-4b9fc8f3bd1c.png)
CT to B *3:![imagen](https://media.discordapp.net/attachments/467185778100011016/570801025988952081/unknown.png?width=901&height=676)
on cs_assault:
I am sure this can be replicated on a lot of maps.
(Related to map bug) Video related: https://www.youtube.com/watch?time_continue=15&v=_aWunQP8T_A