ValveSoftware / halflife

Half-Life 1 engine based games
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[Video mode: Software] Rendering issue on certain maps simulating a wallhack. #2282

Open metita opened 5 years ago

metita commented 5 years ago

Credits to totopizza with this.

de_dust2:

Going to B (this is a map bug related i guess): imagen

Middle: imagen

Another going to B (this is a map bug related i guess): imagen

CT to B: (Seems "normal" but is not, CT is already on B side) imagen

CT to B *2: imagen

CT to B *3: imagen

on cs_assault:

imagen

I am sure this can be replicated on a lot of maps.

(Related to map bug) Video related: https://www.youtube.com/watch?time_continue=15&v=_aWunQP8T_A

JulianHeuser commented 5 years ago

Seems like a map issue, I doubt it could be fixed in code unless it can be replicated elsewhere.

metita commented 5 years ago

Seems like a map issue, I doubt it could be fixed in code unless it can be replicated elsewhere.

Happens on cs_assault aswell, will update this soon.

EDIT: Updated.

Nipless commented 5 years ago

this also happens in team fortress classic, the first example that comes to mind is in the map 2fort in the balcony if using the sniper and zooming in the enemy's balcony you can usually see the enemy sniper that tends to hide there

djdallmann commented 5 years ago

Never seen this :s