Open ArmynC opened 5 years ago
Cvar disabled by default I would be okay with. But changing gameplay for a game that hasn't changed in so long will raise hell.
But this should add even more features to the gameplay. And alongside a 'jump number' to break/force required cvar would make it a nice addition to the game :)
Also, it isn't as useful just in plugin variant. Adding it, will allow the mappers to enhance their creations. This can allow new traps mechanics in Deathrun, new teamplay mechanics in ZombieEscape, hidden bases in Normal and so on...
I think this would be best suited for a community curated open source fork of CS, should it be open sourced.
Open source? Almost impossible :disappointed: At least, I (and all of you), try to enhance what we got right now.
Would be nice to break entities after several jumps (not once; see as a hard trigger). This would enable some new ideeas like a "hole jump" where more players are needed for a break to happen etc.. It also brings the "higher realism" from the original Half-Life series, right in the game core.
Again, if some would like the ideea and others not, a cvar would be nice.
Video - example Original source & code example