Open ghost opened 5 years ago
I thought that this behavior was normal in HL-based games (having to click once to select that item). In Day of Defeat I like the click to select behavior (but I don't use the scroll) but many people I know use "hud_fastswitch 1" to remove the "click to select" behavior. Does Ricochet have this option?
I just tested it and it doesn't fix the issue.
AFAIK hud_fastswitch only works when using the slot[n] commands to select weapons and doesn't affect the mouse scroll functionality.
I just tested in Day of Defeat that hud_fastswitch does affect how the scroll with invprev and invnext works. Granted, the "item selection" isn't invisible in Day of Defeat. Also, I just tried playing Ricochet and I apparently know enough because there doesn't seem to be any type of weapon selection (scroll wheel or otherwise). Maybe this feature isn't an inherited feature from Half-Life.
Mouse wheel scroll directions are bound to
invprev
andinvnext
, which display an invisible item selection screen. The player is unable to attack until he presses the attack button once.