Open WhiteMaterials opened 1 year ago
Sample map with prefabs in .zip archive.
Video from Half Life / Counter-Strike 1.6 (impulse 100, impulse 201, decals from shots):
Part 1. With default map (with internal brush model) Part 2. Map with prefab (external .bsp model)
https://mega.nz/file/ebYiAKaY#_FB5pqLVqBkSoPRPVkleT2vN8chwqS-l4QiQd2mKWos
Someone can fix this issue to make .BSP prefabs works correctly in HL/CS and other mods ?
Screen record and maps is attached.
TEST_PREFABS_BUG_MAPS.zip
How to extract .BSP prefab (brush model) from map with lightmaps and all other infos: https://mega.nz/file/mPJCSBST#RTqKfaIZZ3rbLBhxNaZ7BbaW27d8V0oD9LwbwJJ54ew
@kisak-valve also in Half Life (-game valve)
Sample map with prefabs in .zip archive.
Video from Half Life / Counter-Strike 1.6 (impulse 100, impulse 201, decals from shots):
Part 1. With default map (with internal brush model) Part 2. Map with prefab (external .bsp model)
https://mega.nz/file/ebYiAKaY#_FB5pqLVqBkSoPRPVkleT2vN8chwqS-l4QiQd2mKWos
Someone can fix this issue to make .BSP prefabs works correctly in HL/CS and other mods ?
Screen record and maps is attached.
TEST_PREFABS_BUG_MAPS.zip