ValveSoftware / halflife

Half-Life 1 engine based games
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[valve and cstrike] Broken decals, spray and lights in .BSP prefabs. #3322

Open WhiteMaterials opened 1 year ago

WhiteMaterials commented 1 year ago

Sample map with prefabs in .zip archive.

Video from Half Life / Counter-Strike 1.6 (impulse 100, impulse 201, decals from shots):

Part 1. With default map (with internal brush model) Part 2. Map with prefab (external .bsp model)

https://mega.nz/file/ebYiAKaY#_FB5pqLVqBkSoPRPVkleT2vN8chwqS-l4QiQd2mKWos

Someone can fix this issue to make .BSP prefabs works correctly in HL/CS and other mods ?

Screen record and maps is attached.

TEST_PREFABS_BUG_MAPS.zip

WhiteMaterials commented 1 year ago

How to extract .BSP prefab (brush model) from map with lightmaps and all other infos: https://mega.nz/file/mPJCSBST#RTqKfaIZZ3rbLBhxNaZ7BbaW27d8V0oD9LwbwJJ54ew

WhiteMaterials commented 1 year ago

@kisak-valve also in Half Life (-game valve)