Open UserPlayer89 opened 10 months ago
The game uses a sprite depending on the resolution: 640_train.spr, 1280_train.spr or 2560_train.spr. But 1280_train.spr and 2560_train.spr are the same size as 640_train.spr, thus it looks small on high resolutions.
The hud.txt
file does reference train_back
, train_stop
, train_forward1
, etc. for all resolutions and the corresponding sprites are provided in the game files. But the code doesn't use them for trains.
this screenshot was captured by going back to c2a2 through the console but when I was playing HL1 as normal I noticed that the HUD indicator that pops up to show train speed/direction was much smaller compared to all the other HEV sprites and I think that's a rather strange inconsistency that should be addressed even if it's relatively minor. It could probably cause readability issues during On a Rail for people with larger resolutions.