ValveSoftware / halflife

Half-Life 1 engine based games
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SvcSound and TempEntity coordinates are hardcoded to be within +-4096 units #3755

Open khanghugo opened 3 months ago

khanghugo commented 3 months ago

Sounds emitted from other entities won't be heard if player is outside the coordinate. Temp entities become super buggy. They should be decoded accordingly to delta description.