When joining a local server with 'map mapname' command, the loading process is cut short in about 1/3 of the loading bar. Then player is placed on the map with weird lighting (I assume it was not done loading in), no hud (hp, money, time, radar), no ping, always placed in CT team. Does not happend when players joined any server before that, only works right after launching the game. Apparently happens on public servers as well, but I was only able to reproduce locally.
Fixed by setting 'maxplayers' to a value > 1 before joining/creating server.
When joining a local server with 'map mapname' command, the loading process is cut short in about 1/3 of the loading bar. Then player is placed on the map with weird lighting (I assume it was not done loading in), no hud (hp, money, time, radar), no ping, always placed in CT team. Does not happend when players joined any server before that, only works right after launching the game. Apparently happens on public servers as well, but I was only able to reproduce locally.
Fixed by setting 'maxplayers' to a value > 1 before joining/creating server.