Open r3n4m3 opened 11 years ago
I'm not sure if I really understand what you mean but I think it's maybe for the best to keep the current order of the models:
Terrorists:
Counter-Terrorists:
But it would be nice if you could not only set cl_min_ct = 1
but also use cl_min_ct = SAS
and so forth. Just adding T or CT in front of the numbers does not make the use of this command any more intuitive.
And why would you (@r3n4m3) want the server to be able to restrict the use of minmodels?
@konschta u understand me correctly, i mean this alias 4example CT1
, where CT
is side and 1
is number in chooseteam
menu with Seal Team 6
model
as regards question about restrict, it is need for competitions. lets remember for what using cl_minmodels 1, to get higher fps, but on competitions using fast computers, and on competitions players will have to try harder, because easier to shoot at one and the same model than in different, sometimes model merge on a background texture.
It's all gameplay thing.
thumbs up for this idea !!! I've been thinking about it long time ago
@nekitz0r LOL the update has been out for a few weeks and you thought of this idea a long time ago? :D:D:DD
oh.... no wonder I couldn't get them to work... I was trying 1 2 3 4 instead of 2 4 7 9... how the hell did you even figure those numbers out in the first place?? Wasn't in any of the changelogs...
oh.... no wonder I couldn't get them to work... I was trying 1 2 3 4 instead of 2 4 7 9... how the hell did you even figure those numbers out in the first place?? Wasn't in any of the changelogs...
Same. It's the obvious thing to do.
Why isn't the numbers just 1234 for both the commands... ?
Also; cl_min_ct 10 still makes CT's invisible. cl_min_t 11 still makes T's invisible.
Suggest to add aliases for minmodels like at skin select menu, and suggest add server cvar which restricts the use of cl_minmodels.
4example: