ValveSoftware / halflife

Half-Life 1 engine based games
Other
3.72k stars 625 forks source link

[CS 1.6 Beta build 5961] aliases for minmodels and server restrictions #410

Open r3n4m3 opened 11 years ago

r3n4m3 commented 11 years ago

Suggest to add aliases for minmodels like at skin select menu, and suggest add server cvar which restricts the use of cl_minmodels.

4example:

cl_min_ct
 2: GIGN            alias:  CT4
 4: GSG-9           alias:  CT2
 7: SAS             alias:  CT3
 9: SEAL            alias:  CT1
 10: Spetsnaz (CZ)  alias:  CT0
 cl_min_t   
 1: Elite           alias:  T2
 5: Guerilla        alias:  T4
 6: Arctic          alias:  T3
 8: Phoenix         alias:  T1
 11: Militia (CZ)   alias:  T0
konschta commented 11 years ago

I'm not sure if I really understand what you mean but I think it's maybe for the best to keep the current order of the models:

Terrorists:

  1. Phoenix Connexion
  2. Elite Crew
  3. Arctic Avengers
  4. Guerilla Warfare

Counter-Terrorists:

  1. Seal Team 6
  2. GSG-9
  3. SAS
  4. GIGN

But it would be nice if you could not only set cl_min_ct = 1 but also use cl_min_ct = SAS and so forth. Just adding T or CT in front of the numbers does not make the use of this command any more intuitive.

And why would you (@r3n4m3) want the server to be able to restrict the use of minmodels?

r3n4m3 commented 11 years ago

@konschta u understand me correctly, i mean this alias 4example CT1, where CT is side and 1 is number in chooseteam menu with Seal Team 6 model

as regards question about restrict, it is need for competitions. lets remember for what using cl_minmodels 1, to get higher fps, but on competitions using fast computers, and on competitions players will have to try harder, because easier to shoot at one and the same model than in different, sometimes model merge on a background texture.

It's all gameplay thing.

nekitz0r commented 11 years ago

thumbs up for this idea !!! I've been thinking about it long time ago

idderf commented 11 years ago

@nekitz0r LOL the update has been out for a few weeks and you thought of this idea a long time ago? :D:D:DD

MaximilianKohler commented 11 years ago

oh.... no wonder I couldn't get them to work... I was trying 1 2 3 4 instead of 2 4 7 9... how the hell did you even figure those numbers out in the first place?? Wasn't in any of the changelogs...

torriz commented 3 years ago

oh.... no wonder I couldn't get them to work... I was trying 1 2 3 4 instead of 2 4 7 9... how the hell did you even figure those numbers out in the first place?? Wasn't in any of the changelogs...

Same. It's the obvious thing to do.

Why isn't the numbers just 1234 for both the commands... ?

Also; cl_min_ct 10 still makes CT's invisible. cl_min_t 11 still makes T's invisible.