Open di57inct opened 11 years ago
Insert explaining text too please otherwise this isn't a useful bug.
He was using the field of view to be able to see through wall corners(as you can see, at the margins). The world collides with the player field of view and whatever is closer than X units to the player FOV disappears.
@kisak-valve This issue can be closed. (Duplicate of https://github.com/ValveSoftware/halflife/issues/1983)
Hello @BlackShadow306, I don't think that #1983 explains the issue better than this issue report, let's use this one to track the issue.
Explaining videos:
http://www.youtube.com/watch?v=W06YxUpYUSQ http://www.youtube.com/watch?v=_aWunQP8T_A
That's all.