ValveSoftware / halflife

Half-Life 1 engine based games
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[HL1 Engine Suggestion] Remove/change functionality of sv_restartround? #558

Open di57inct opened 11 years ago

di57inct commented 11 years ago

sv_restart and sv_restartround are 2 cvars that do exactly the same thing.

I was expecting sv_restartround to reset all the stats to the way they were at the beginning of the current round, unlike sv_restart, that just resets everything back to zero.

Waiting for an answer. Thank you.

PS: Please also answer my questions from the following closed thread's last post and(maybe?) rethink about taking it in consideration: https://github.com/ValveSoftware/halflife/issues/522

Quoting myself: "Why not instead of a simple "Low Quality" checkbox have a more advanced feature that would put the engine graphics in a good light? Why waste so much potential?

[...] Is GoldSrc capable of 3D Anti-Aliasing?"

Maxi605 commented 5 years ago

@mikela-valve hope you consider this, thanks.