ValveSoftware / halflife

Half-Life 1 engine based games
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[CS 1.6] Slow Movements & Mouse behaivor #59

Closed ketch1nators closed 11 years ago

ketch1nators commented 11 years ago

Hello, After solving my performance issues with adding -nofbo to launch options and using gl_vsync 0 my game shows me that i'm running on constant 100 FPS via cl_showfps 1 and 101 fps via net_graph commands.. but! there is a but.. still the movement feels like if i'm playing source based game not goldsrc based game! it's like i'm running around but i'm not.. the feeling is like i'm in middle of somewhere between Running (not using walk key) and Walking (using walk key) .. it's not a placeboo or something the game feels just to slow and the other oponents without the update moves faster, and if i'm using my other PC without the update it's great i can jump around, do bunnyhoping strafe jumping and stuff like that without any issues at all! what's up with that valve? I even ignored the part where -freq and -refresh commands does nothing and installed 3rd part app called "refreshlock" to use 75hz on my FULLHD 24' inch screen to not tear my eyes apart playing on 640x..

Ok that's it for the movement part..

I assume that the CS 1.6 is ported to another engine mb even the source one, and with the BIG SCREEN stuff on steam and the Console coming out in near future there will be more changes to my beloved game.

Let's start with the mouse part!

After this UPDATE thing on 14.02.2013 Mouse movement feels different too.. why? Cuz i see that you made the CS 1.6 to use DIRECT INPUT THING or the RAW INPUT thing that you allready done to CSS and CSGO. OK, that's cool.. but it isn't cool that you don't mentioned it to all of us CS 1.6 players that do play the game today and there isn't any command to control that like in CSGO or CSS where you can turn it on and off just by clicking the option in-game! Now cs ignores all the -noforcem mouse options and uses proper mouse/cs communication thing HALLELUJAAH to that!

One thing that you didn't think about is, that we - CS players that are somehow used to lame acceleration thing for the past 10 years (even with the noforcem commands intruduced in CS 1.6) are going to notice the difference?!?!?!

It's like having learned and used to how to drive a car, and now somehow the steering-wheel spins different with no explanation nor statement why!?

Make some statements about it or please fix it asap!

Best regards, ketch e.g. gotyu @ steam

Forgot to mention: Tested it on WINDOWS XP SP3 (64bit) and WINDOWS 7 SP1 Ultimate (64bit) on a rig AMD X2 6000+, 4GB of RAM, Ge Force GS7100 (no the greatest one but for the 10 years old game it does the trick) Using latest available Nvidia graphic drivers from their website!

Mouse thing: Tested with -noforcemparms -noforcemaccel then -noforcemparms -noforcemaccel -noforcemspd, then with no noforcem commands at all, then i installed windows 7 and even with the "ENHANCE mouse pointer precission thing" turned on by default! My mouse still moves like it is ignoring windows settings!

idderf commented 11 years ago

Movement and aim fixed in latest beta patch.

zapy85 commented 11 years ago

raw input is NOT enabled.

Be sure that you have vsync in the graphic driver settings to " use 3d application settings "

zapy85 commented 11 years ago

@idderf i tried the beta and the movement got better but there are not fixed, at least not for ME

ketch1nators commented 11 years ago

I'm telling you! i am surprised that valve workers, testers doesn't feel a difference.. YEAH i'm using the latest availabe beta now too! and it's not fixed as it's stated!

Mb there is other update comming soon that we are not aware of?

Just becouse you make the game to stick to frame like 100 isn't gonna fix it.. there is gotta be something else..

zapy85 commented 11 years ago

Still Be sure that you have vsync in the graphic driver settings to " use 3d application settings "

No setup is the same!

ketch1nators commented 11 years ago

Zapy85 how could you state such a statement about raw input if i feel the difference? as i said i play this game for too long i experimented with like 100 of setups for my mouse to found one that suits me well! CS is just ignoring windows settings and the noforcem commands.. I've allready tried to play around with vsync in my drivers, doesn't fix a s*\ .. or is it "3d application controlled" setting or the "allways off".. nothing changes..

P.s i play since like 0.8beta or 1.0 version don't remember..

zapy85 commented 11 years ago

well you don't have to be upset dude, it wont help you. we are just trying to establish whats wrong, and exactly what you have done. Valve would not remove anything or add anything with out posting it in the changelogs, there are a lot of different settings they have changed with the mouse so any one of those could be the "problem"

And no 1.6 is NOT ported to anything, this is JUST an update with bug fixes, and with old features that no one use any more removed and added Linux support.

ketch1nators commented 11 years ago

So then how come CS now for the first time of 10 years just ignores my windows senstitivity settings? I'm pointing right now acceleration thing "thick box with enhache blablabla" in control panel/mouse ... and ofc noforcem cmds.. is it a true miracle or what? I'm not doing anything wrong, i'm just asking for answers how fast it will be fixed? i'm trying my best to explain the issues that i and my friends and other community players are having.. i'm not the only one tho.. if there is any other info needed from me or about my settings/setup i can post it right away just ask it VALVE DEV team don't ignore me or don't be shy!

zapy85 commented 11 years ago

Valve Dev team is sleeping atm i guess so you will have to wait to get some input if non at all (they might all ready be working on a solution) And for pete's sake! use ENTER some times when you write ;)

Rezzered commented 11 years ago

I totally agree with you ketch1nators, in all the statements you made. I changed my counter-strike to beta mode, to get all the latest updates and so on, but still, it's already day or two and there isn't any update that would fix the walking/movement problem, especially when i had all my settings setup correctly for that (gl_vsync 0, fps_max 101, video card settings and so on...). I was playing in server with people who client wasn't still updated, and on the round start they even managed to outrun me with m4a1 when i had knife in my hands, what the hell ??? I really hope that dev's from Valve will focus more on restoring the old movement feeling, rather than anything else.

zapy85 commented 11 years ago

@Rezzered The slow walking is a known issue and there have been an update for that by Valve with a new client beta (restart steam and opt in for the beta as you did before) but it does not seem to fix the problem for everyone or maybe no one (haven't read that it fixes it for anyone yet)

Rezzered commented 11 years ago

@zapy85 Been there, done that! nothng changed. By the way, im using Windows 7 SP1 64bit latest updates, all latest frameworks, video drivers, c++ and so on... My video settings are set to, that game choose them.

zapy85 commented 11 years ago

@Rezzered well everything you can do then is to wait for them to debug and send out a new update, it will come, i assure you.

idderf commented 11 years ago

I run the game with 120fps and i think it feels pretty normal.... but on 100fps everything feels SOO slow. +1 for beta not fixing it

AndreiRomania commented 11 years ago

The only way to fix this is by putting back the -NOFORCE commands for removing any mouse acceleration in lunch Command And to remove the RAW input How i now it has been on? Let me tell you

I Have an A4tech X7 gaming mouse and it has an software where you can put diferent macros in to the game. And i set it when using sens 1.5 ( OLD MOVEMENT ) to move perfectly 180* so i can turn fast :) After yesturday update it dosent move 180* on same sensitivity it move more like 190* or 200* it like 1.5 Sensitivity has become MUCH FASTER that 1.5 witch is strange. And the Keybord sometimes hangs on Shift walking and running FIX that.

The game is unplayable just like SOURCE and CS:GO they are unplayable.

Pls Alfred or FAT ASS GABE some 1 pls fix this problem so i can start to play CS 1.6 ON steam BEFORE I CHANGE my mind and move to no-steam 1.6!!!

f4k3 commented 11 years ago

Your sens is much faster because there is no negative acelleration anymore. raw input or whatever sdl use is much better. If you need that negative acceleration you can set m_customaccel_exponent to something below 1. Like m_customaccel_exponent 0.6, experiment and you find your negaacc. Use this calc to find your sens - http://www.funender.com/quake/mouse/index.html It's actually good change, pls do not whine about it.

AndreiRomania commented 11 years ago

it is not MUTCH better infact it is worse all players say that from A4tech X7 users to Steelseries, logitech and so on.

raw input is worse becose it distorts HL1 engine, it is not made FOR HL1 engine it is made for SOURCE ENGINE.

I BOUGHT 1.6 so i whant to PLAY WHAT I BOUGHT. bring back -noforce

zapy85 commented 11 years ago

If you are going to rage with rollback go back to the steam community forum, here we report bugs and give Valve time to fix them nothing else.

AndreiRomania commented 11 years ago

That is what i did, telling VALVE by removing -noforce causes erratic mouse speed behaviour ;)

Not sure if retarded or stupid

Rezzered commented 11 years ago

RAW input is great to have, and it must stay, would be great of course if it could be ticked on or off. But otherwise it's good to have !

AndreiRomania commented 11 years ago

Not sure if stupid or just retarded.

THIS RAW input or what ever yow want to call it it is not =/ removing mouse FILTER.

Ok try this.

Instal cs 1.6 non-steam with the latest updates = prior to 24.02.2013 put -noforce commands and compare with steam 1.6 AFTER the update with -noforce removed. Set Sensitivity to 1.5 on both no-steam and steam and then MOVE the mosue around and you will se the diference.

Steam 1.6 feels like it has positive / negative acceleration No-steam with -noforce does not have positive/negative acceleration :)

alfred-valve commented 11 years ago

25 is tracking this same bug, closing this out.

ReduxRown commented 4 years ago

Not sure if stupid or just retarded.

THIS RAW input or what ever yow want to call it it is not =/ removing mouse FILTER.

Ok try this.

Instal cs 1.6 non-steam with the latest updates = prior to 24.02.2013 put -noforce commands and compare with steam 1.6 AFTER the update with -noforce removed. Set Sensitivity to 1.5 on both no-steam and steam and then MOVE the mosue around and you will se the diference.

Steam 1.6 feels like it has positive / negative acceleration No-steam with -noforce does not have positive/negative acceleration :)

STFU. What else do you need ?! At least Valve still giving a twice/once patch update on the game for fixing some of the bugs, security flaws and glitch that still in the game as well. And what do you mean "positive/negative accelaration" ?! Obvious scrub is obvious