ValveSoftware / openvr

OpenVR SDK
http://steamvr.com
BSD 3-Clause "New" or "Revised" License
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SteamVR.calibrating is always false on WMR #1049

Open JurjenBiewenga opened 5 years ago

JurjenBiewenga commented 5 years ago

SteamVR.calibrating and other similar variables(e.g. outOfRange) always seem to be false when running with a WMR headset, I would expect them to change when you lose tracking due to the cameras being covered for example.

zite commented 5 years ago

Sounds like more of an OpenVR issue. @kisak-valve can you push this issue to that repo?