ValveSoftware / openvr

OpenVR SDK
http://steamvr.com
BSD 3-Clause "New" or "Revised" License
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Vive tracker pins stoped working #1058

Open VRSEDesktop opened 5 years ago

VRSEDesktop commented 5 years ago

Hi there,

I am currently working with a team, on a VR Project for the Dutch Police. We need to use the trackers as controllers to make the gun props we have, work in game. However it seems like the pins (2 and 4) no longer fuction as a trigger with the current build.

Is there a way around this? It really makes or breaks the project if we can or can not use the gun props in the end.

mmorselli commented 4 years ago

eight months and this issue is still open

@JoeLudwig Could you tell us something about the trackers' development status?

peroht commented 4 years ago

Are you using the latest version of the Unity/Unreal plugin?

I have no problems using the Unity plugin with the new SteamVR input system with trackers as it no longer requires custom code to read the pins.

mmorselli commented 4 years ago

if the tracker role is "generic tracker" the buttons doesn't work even in SteamVR Home, also the system button dosn't works

if the tracker role is "controller" the buttons work, but some games (i.e. Beat Saber) dosn't recognize trackers with "controller" role