Open AlexanderAchberger opened 8 months ago
I checked the code and discovered the problem is the function CVRPathRegistry_Public::GetPaths
. Here it tries to open and read the file openvrpaths.vrpath in my local app data folder. On my system, the file exists and contains path information. I do not understand why CVRPathRegistry_Public::GetPaths
does not find that file.
However, if I set the environment variables VR_OVERRIDE VR_CONFIG_PATH VR_LOG_PATH
I am receiving the error VRInitError_Init_NoLogPath.
Any ideas what the problem could be?
Hi all,
I am trying to Initialize openvr in a own c# application. I added the openvr_api.dll and openvr_api.cs file in my project and tried to initialize openVR:
However, error is always Init_PathRegistryNotFound. My steamVr it turned on and my HMD is detected. Unity applications are also working with SteamVR.
Is there something I am doing wrong? Do I have to assign a path somewhere?
Thanks a lot.