Open uu4183297 opened 7 years ago
OpenVR requires you to pass data with some 3D API as two textures that represent each eye. You can query the head pose from the API to figure out where the player and their eyes are in the scene.
You would typically make a traditional 3D visualisation of your panorama and use the camera and projection matrices to draw the scene for each eye.
I use htc vive. I have a camera which produces real-time panoramic sequence image. Can I show a panoramic image in the htc vive by openvr api?