I get the following error after submitting a Vulkan texture:
shaders/vulkan/distort_cs.spv
"SPIR-V module not valid: Codesize must be a multiple of 4 but is 15006. The spec valid usage text states 'If pCode points to SPIR-V code, codeSize must be a multiple of 4' (https://www.khronos.org/registry/vulkan/specs/1.0-extensions/html/vkspec.html#VUID-VkShaderModuleCreateInfo-pCode-01376)"
This causes the program to hang when Submit-ing images.
Removing distort_cs.spv makes it continue normally, but that's not really tenable since that causes vrcompositor to not start.
Thanks for the report; we're looking into fixing this. You can work around this issue by either disabling SPIRV validation on your local app or padding that file with two extra bytes for the time being.
I get the following error after submitting a Vulkan texture:
This causes the program to hang when
Submit
-ing images.Removing
distort_cs.spv
makes it continue normally, but that's not really tenable since that causesvrcompositor
to not start.