Open wirelessdreamer opened 5 years ago
additionally, how do we define new poses in our openvr compatable games? i want a pose i can apply for the hyperblaster, and topshot elite, and sony sharpshooter, etc. the current setup is horribly confusing for users, we shouldn't make them jump through hoops to use basic controllers that aren't a vive controller
Agreed. This is a mess. Struggling with the same issues you've mentioned.
I'm currently using (Vive input utility) VIU's controller binding to handles poses, and don't have steamvr 2.0 support on my roadmap because of this. if i can rebind buttons but not poses it makes the functionality pretty pointless IMO.
When left and right hand raw are set, trackers should not have any rotation or position offsets applied to them, just like before the new input system screwed all tracker related things up. applying them in recent SteamVR builds no longer has any effect, and an offset is now applied to tracker rotation, so they no longer match up . . . again.
Currently using SteamVR Beta 1.2.3
to further clarify, no matter what pose is set, it no longer affects the offset of the in game object to the tracker.