Open 0xBADEAFFE opened 8 years ago
Does this still reproduce with the latest beta_test branch SDK Base?
If so, a minidump (generated in /tmp/dmps by default) or stack trace would be helpful
@Nephyrin Yes, I use the upcoming sdk branch. I've attached a zipped minidump for you: crash_20160210110247_1.zip
@Nephyrin Here is my zipped strace.log : strace.zip
The beta_test branch has some updates that upcoming does not -- can you try again with beta_test?
(We're going to be doing away with the mess of branches shortly, and beta_test will become the main/only branch)
@Nephyrin So i should use the mp sdk for sp? Sp has only upcoming branch.
Ah, sorry, missed that you were using the SP branch. It would be good to know if this still occurs on the MP beta_test branch to help narrow it down, at least, but you're right that SP has no beta_test.
@Nephyrin What else can I do to help you?
If you're able to test against the MP beta_test branch, it would be helpful to know if this is something already fixed that just needs to be ported to singleplayer. Otherwise, I'll need to dig into the crash dump.
@Nephyrin Sorry the mod is not working with mp sdk...
After transition to next map, the game crashes with: